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XgNgbN(U), XgNgbN
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CWOn[g(), U镐 EFFECT_NANOHA_RaisingHeart32.bmp Reload(4).wav
CWOn[g(U), U镐ˌ EFFECT_NANOHA_RaisingHeart32.bmp
CWOn[g(), @퓬Aj_U;_[W FightHit(2).wav
tbVCpNg(), ~bh@w Hittyuu.wav  w
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fBoCV[^[eo(), Hittyuu.wav;@喂@w_Ȃ̂ w
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CWOn[gEdw(U), U镐ˌ EFFECT_NANOHA_RaisingHeartExcellion.bmp
CWOn[gEdw(), @퓬Aj_U;_[W FightHit(2).wav
tbVCpNg(dw)(), ~bh@w Hittyuu.wav  w
tbVCpNg(dw)(U), @퓬Aj_}~U Anime\EFFECT_NANOHA_RaisingHeartExcellion.bmp
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fBoCoX^[(dw)(), qW Hittyuu.wav ;_
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fBoCoX^[(dw)(), r[ 
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X^[CguCJ[ex(), ~bh@w  w Hittyuu.wav;_
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U镐 EFFECT_NANOHA_Bardiche(ScytheForm)32.bmp TransForm.wav
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TCYXbV(U)(΃p^[_2), U镐ˌ EFFECT_NANOHA_Bardiche(ScytheForm)32.bmp FlyBy(High).wav;Ȃ
TCYXbV(U)(΃p^[_3), U镐ˌ EFFECT_NANOHA_Bardiche(ScytheForm)32.bmp FlyBy(High).wav;Uグ
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T_[tH[(), Hittyuu.wav;@喂@w_tFCg w
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tHgo[Xg(),   Glass.wav
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ip(), @퓬Aj_œˍU;Ō FightHit(2).wav
ip(), @퓬Aj_œˍU;Ō FightHit(3).wav
ip(), @퓬Aj_œˍU;Ō FightHit(4).wav
ip(), @퓬Aj_AōU;A FightHit(1).wav
ip(), @퓬Aj_AōU;A FightHit(2).wav
ip(), @퓬Aj_AōU;A FightHit(3).wav
ip(), @퓬Aj_AōU;A FightHit(4).wav
ip(), @퓬Aj_ōU; FightHit(1).wav
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@Ajb tFCgeX^bT(U) [́I 3;_
@퓬Aj_r[ r[F==
## uJ~ ##
uXgJ~eB(), -
uXgJ~eB(U), Sharara.wav;_
@Ajb CWOn[gEGNZI "<i>Stand by Ready<i>" "<i>Charge SetD<i>";_
@퓬Aj_~bh@w  w Hittyuu.wav;_
@퓬Aj_˂폀 EFFECT_NANOHA_RaisingHeartExcellion(ExcellionMode)(StrikeFrame)(Fin)2.bmp Reload(4).wav 64 UnitID(Ȃ̂);_
@Ajb Ȃ̂(U) "tB[h`I I" "҂܂B̂܂I";_
@퓬Aj_~bh@w  w Hittyuu.wav UnitID(tFCgeX^bT);_
@퓬Aj_˂폀 EFFECT_NANOHA_BardicheAssult(ZamberForm)2.bmp Reload(4).wav 88 UnitID(tFCgeX^bT);_
10;Charge(2).wav;_
@Ajb tFCgeX^bT(U) merŃRrl[V.<B>ԍUuXgJ~eBbI</B>;_
@Ajb Ȃ̂(U) "S͑SJ";_
@Ajb tFCgeX^bT(U) "vI";_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@Ajb tFCgeX^bT(U) "uXgV[[gbbII" 1;_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@Ajb tFCgeX^bT(U) "uXgV[[gbbII" 1;_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@Ajb tFCgeX^bT(U) "uXgV[[gbbII" 1;_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@Ajb tFCgeX^bT(U) "uXgV[[gbbII" 1;_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@Ajb tFCgeX^bT(U) "uXgV[[gbbII" 1;_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@퓬Aj_r[`[U _
摜t@C=EFFECT_NANOHA_RaisingHeartExcellion(ExcellionMode)(StrikeFrame)(Fin)2.bmp=EFFECT_NANOHA_BardicheAssult(ZamberForm)2.bmp _
摜TCY=64=88 r[F== Explode(Far).wav;l`o唚 Explode(Nuclear).wav
uXgJ~eB(), A唚 7 Explode(Far).wav
## uJ~ ##
uXgJ~eB(S)(), -
uXgJ~eB(S)(U), Sharara.wav;_
@Ajb CWOn[gEGNZI "<i>Stand by Ready<i>" "<i>Charge SetD<i>";_
@퓬Aj_~bh@w  w Hittyuu.wav;_
@퓬Aj_˂폀 EFFECT_NANOHA_RaisingHeartExcellion(ExcellionMode)(StrikeFrame)(Fin)2.bmp Reload(4).wav 64 UnitID(Ȃ̂);_
@Ajb Ȃ̂(U) "tB[h`I I" "҂܂B̂܂I";_
@퓬Aj_~bh@w  w Hittyuu.wav UnitID(tFCgeX^bT);_
@퓬Aj_˂폀 EFFECT_NANOHA_BardicheAssult(ZamberForm)2.bmp Reload(4).wav 88 UnitID(tFCgeX^bT);_
10;Charge(2).wav;_
@Ajb tFCgeX^bT(U) merŃRrl[V.<B>ԍUuXgJ~eBbI</B>;_
@Ajb Ȃ̂(U) "S͑SJ";_
@Ajb tFCgeX^bT(U) "vI";_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@Ajb tFCgeX^bT(U) "uXgV[[gbbII" 1;_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@Ajb tFCgeX^bT(U) "uXgV[[gbbII" 1;_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@Ajb tFCgeX^bT(U) "uXgV[[gbbII" 1;_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@Ajb tFCgeX^bT(U) "uXgV[[gbbII" 1;_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@Ajb tFCgeX^bT(U) "uXgV[[gbbII" 1;_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@퓬Aj_r[`[U _
摜t@C=EFFECT_NANOHA_RaisingHeartExcellion(ExcellionMode)(StrikeFrame)(Fin)2.bmp=EFFECT_NANOHA_BardicheAssult(ZamberForm)2.bmp _
摜TCY=64=88 r[F== Explode(Far).wav;l`o唚 Explode(Nuclear).wav
uXgJ~eB(S)(), A唚 7 Explode(Far).wav
## gu ##
gvuCJ[(), -
gvuCJ[(U), @Ajb Ȃ̂(U) "sI tFCgA͂ĂI" ;_
@Ajb tFCgeX^bT(U) "cI" ;_
@Ajb _͂(CtH[X) "I" ;_
Sharara.wav;@Ajb CWOn[gEGNZI(GNZI[h)(XgCNt[EtB) "<i>Starlight BreakerD</i>" ;15;Charge(2).wav;_
@퓬Aj_~bh@w  w Hittyuu.wav UnitID(Ȃ̂);_
@퓬Aj_˂폀 EFFECT_NANOHA_RaisingHeartExcellion(ExcellionMode)(StrikeFrame)(Fin)2.bmp Reload(4).wav 64 UnitID(Ȃ̂);_
@Ajb Ȃ̂(U) "S͑SJI@X^[Cg[[bI" ;_
@퓬Aj_~bh@w  w Hittyuu.wav UnitID(tFCgeX^bT);_
@퓬Aj_U镐폀 EFFECT_NANOHA_BardicheAssult(ZamberForm).bmp Reload(4).wav 64 UnitID(tFCgeX^bT);_
@Ajb tFCgeX^bT(U) "MI vY}Uo[[[[[bI" ;_
@퓬Aj_ Thunder.wav UnitID(tFCgeX^bT);_
@퓬Aj_U镐폀 EFFECT_NANOHA_CaneOfReinforce.bmp 32 Reload(4).wav UnitID(_͂(CtH[X));_
@퓬Aj_qW  Charge(2).wav UnitID(_͂(CtH[X));_
@Ajb _͂(CtH[X)(UQ) "AI̓JI OiNbII";_
@퓬Aj_~bh@w  Hittyuu.wav UnitID(_͂(CtH[X)) w;_
@Ajb Ȃ̂(U) "u" 1;_
@Ajb tFCgeX^bT(U) "u" 1;_
@Ajb _͂(CtH[X)(U) "uC" 1;_
@Ajb Ȃ̂(U) "uCJ" 1;_
@Ajb tFCgeX^bT(U) "uCJ[" 1;_
@Ajb _͂(CtH[X)(U) "uCJ[[" 1;_
@Ajb Ȃ̂(U) "uCJ[[[" 1;_
@Ajb tFCgeX^bT(U) "uCJ[[[[" 1;_
@Ajb _͂(CtH[X)(U) "uCJ[[[[[" 1;_
@Ajb Ȃ̂(U) "uCJ[[[[[[" 1;_
@Ajb tFCgeX^bT(U) "uCJ[[[[[[[" 1;_
@Ajb _͂(CtH[X)(U) "uCJ[[[[[[[b" 1;_
@Ajb Ȃ̂(U) "uCJ[[[[[[[bI" 1;_
@Ajb tFCgeX^bT(U) "uCJ[[[[[[[bII" 1;_
@Ajb _͂(CtH[X)(U) "uCJ[[[[[[[bIII" 1;_
@Ajb Ȃ̂(U) "uCJ[[[[[[[bIII" 1;_
@Ajb tFCgeX^bT(U) "uCJ[[[[[[[bIII" 1;_
@Ajb _͂(CtH[X)(U) "uCJ[[[[[[[bIII" 1;_
@Ajb Ȃ̂(U) "uCJ[[[[[[[bIII" 1;_
@퓬Aj_r[`[U _
摜t@C=EFFECT_NANOHA_RaisingHeartExcellion(ExcellionMode)(StrikeFrame)(Fin)2.bmp=EFFECT_NANOHA_BardicheAssult(ZamberForm)2.bmp=EFFECT_NANOHA_CaneOfReinforce2.bmp _
摜TCY=64=88=48 _
r[F=== MicroMissile.wav
gvuCJ[(), @퓬Aj_r[ r[F=== Explode(Far).wav;_
A唚 7 Explode(Far).wav;@퓬Aj_l`otbVU Explode(Nuclear).wav 胆jbghc

tFCgeX^bT
U(EhV[h), V[hh Anime\Magic\EFFECT_NANOHA_MidChildaMagicEmblem(Yellow)01.bmp 32 Flair.wav  EhV[h
tHgT[(), qW Hittyuu.wav 
tHgT[(U), gUr[Ct  EFFECT_NANOHA_Bardiche248.bmp 48
tHgT[(), gUr[ 
T_[CW(), Hittyuu.wav;@喂@w_tFCg w
T_[CW(U), d
T_[CW(), d
T_[X}bV[(), ˌ Anime\Magic\EFFECT_NANOHA_MidChildaMagicEmblem(Yellow)01.bmp Hittyuu.wav
T_[X}bV[(U), r[`[  EFFECT_NANOHA_Bardiche248.bmp 48 Thunder.wav
T_[X}bV[(), r[ 
## fBoX} ##
fBoCX}bV[(), ~bh@w  w Hittyuu.wav UnitID(tFCgeX^bT);_
~bh@w  w Hittyuu.wav UnitID(Ȃ̂)
fBoCX}bV[(U), _
@Ajb tFCgeX^bT(U) AofBbV;_
@Ajb ofBbV "<i>Get SetD</i>";_
@퓬Aj_ˌ폀 EFFECT_NANOHA_Bardiche248.bmp 48 Transform.wav UnitID(tFCgeX^bT);_
@Ajb Ȃ̂(U) I;Đ Transform.wav;5;Đ Sharara.wav;_
@Ajb CWOn[g() "<i>Stand by readyD</i>";_
@퓬Aj_V[eBO[hό`;@퓬Aj_ˌ폀 EFFECT_NANOHA_RaisingHeart2(ShootingMode)(CeilingMode)48.bmp 48 Reload(4).wav UnitID(Ȃ̂);_
@Ajb tFCgeX^bT "T_[[[I X}bV[[[[[[II";_
@퓬Aj_r[`[U  EFFECT_NANOHA_Bardiche248.bmp 48 Thunder.wav UnitID(tFCgeX^bT);_
@Ajb Ȃ̂(U) "fBoC[[[[[[I oX^[[[[[[[II";_
@퓬Aj_r[`[U  EFFECT_NANOHA_RaisingHeart2(ShootingMode)(CeilingMode)48.bmp 48 UnitID(Ȃ̂)
fBoCX}bV[(), _
@Ajb Ȃ̂(U) [́I 3;_
@Ajb tFCgeX^bT(U) [́I 3;_
@퓬Aj_r[ r[F==
## uJ~ ##
uXgJ~eB(), -
uXgJ~eB(U), Sharara.wav;_
@Ajb CWOn[gEGNZI "<i>Stand by Ready<i>" "<i>Charge SetD<i>";_
@퓬Aj_~bh@w  w Hittyuu.wav UnitID(Ȃ̂);_
@퓬Aj_˂폀 EFFECT_NANOHA_RaisingHeartExcellion(ExcellionMode)(StrikeFrame)(Fin)2.bmp Reload(4).wav 64 UnitID(Ȃ̂);_
@Ajb Ȃ̂(U) "tB[h`I I" "҂܂B̂܂I";_
@퓬Aj_~bh@w  w Hittyuu.wav UnitID(tFCgeX^bT);_
@퓬Aj_˂폀 EFFECT_NANOHA_BardicheAssult(ZamberForm)2.bmp Reload(4).wav 88 UnitID(tFCgeX^bT);_
10;Charge(2).wav;_
@Ajb tFCgeX^bT(U) merŃRrl[V.<B>ԍUuXgJ~eBbI</B>;_
@Ajb Ȃ̂(U) "S͑SJ";_
@Ajb tFCgeX^bT(U) "vI";_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@Ajb tFCgeX^bT(U) "uXgV[[gbbII" 1;_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@Ajb tFCgeX^bT(U) "uXgV[[gbbII" 1;_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@Ajb tFCgeX^bT(U) "uXgV[[gbbII" 1;_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@Ajb tFCgeX^bT(U) "uXgV[[gbbII" 1;_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@Ajb tFCgeX^bT(U) "uXgV[[gbbII" 1;_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@퓬Aj_r[`[U _
摜t@C=EFFECT_NANOHA_BardicheAssult(ZamberForm)2.bmp=EFFECT_NANOHA_RaisingHeartExcellion(ExcellionMode)(StrikeFrame)(Fin)2.bmp _
摜TCY=88=64 r[F== Explode(Far).wav;l`o唚 Explode(Nuclear).wav
uXgJ~eB(), A唚 7 Explode(Far).wav
## uJ~ ##
uXgJ~eB(S)(), -
uXgJ~eB(S)(U), Sharara.wav;_
@Ajb CWOn[gEGNZI "<i>Stand by Ready<i>" "<i>Charge SetD<i>";_
@퓬Aj_~bh@w  w Hittyuu.wav UnitID(Ȃ̂);_
@퓬Aj_˂폀 EFFECT_NANOHA_RaisingHeartExcellion(ExcellionMode)(StrikeFrame)(Fin)2.bmp Reload(4).wav 64 UnitID(Ȃ̂);_
@Ajb Ȃ̂(U) "tB[h`I I" "҂܂B̂܂I";_
@퓬Aj_~bh@w  w Hittyuu.wav UnitID(tFCgeX^bT);_
@퓬Aj_˂폀 EFFECT_NANOHA_BardicheAssult(ZamberForm)2.bmp Reload(4).wav 88 UnitID(tFCgeX^bT);_
10;Charge(2).wav;_
@Ajb tFCgeX^bT(U) merŃRrl[V.<B>ԍUuXgJ~eBbI</B>;_
@Ajb Ȃ̂(U) "S͑SJ";_
@Ajb tFCgeX^bT(U) "vI";_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@Ajb tFCgeX^bT(U) "uXgV[[gbbII" 1;_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@Ajb tFCgeX^bT(U) "uXgV[[gbbII" 1;_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@Ajb tFCgeX^bT(U) "uXgV[[gbbII" 1;_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@Ajb tFCgeX^bT(U) "uXgV[[gbbII" 1;_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@Ajb tFCgeX^bT(U) "uXgV[[gbbII" 1;_
@Ajb Ȃ̂(U) "uXgV[[gbbII" 1;_
@퓬Aj_r[`[U _
摜t@C=EFFECT_NANOHA_BardicheAssult(ZamberForm)2.bmp=EFFECT_NANOHA_RaisingHeartExcellion(ExcellionMode)(StrikeFrame)(Fin)2.bmp _
摜TCY=88=64 r[F== Explode(Far).wav;l`o唚 Explode(Nuclear).wav
uXgJ~eB(S)(), A唚 7 Explode(Far).wav
## gu ##
gvuCJ[(), -
gvuCJ[(U), @Ajb Ȃ̂(U) "sI tFCgA͂ĂI" ;_
@Ajb tFCgeX^bT(U) "cI" ;_
@Ajb _͂(CtH[X) "I" ;_
Sharara.wav;@Ajb CWOn[gEGNZI(GNZI[h)(XgCNt[EtB) "<i>Starlight BreakerD</i>" ;15;Charge(2).wav;_
@퓬Aj_~bh@w  w Hittyuu.wav UnitID(Ȃ̂);_
@퓬Aj_˂폀 EFFECT_NANOHA_RaisingHeartExcellion(ExcellionMode)(StrikeFrame)(Fin)2.bmp Reload(4).wav 64 UnitID(Ȃ̂);_
@Ajb Ȃ̂(U) "S͑SJI@X^[Cg[[bI" ;_
@퓬Aj_~bh@w  w Hittyuu.wav UnitID(tFCgeX^bT);_
@퓬Aj_U镐폀 EFFECT_NANOHA_BardicheAssult(ZamberForm).bmp Reload(4).wav 64 UnitID(tFCgeX^bT);_
@Ajb tFCgeX^bT(U) "MI vY}Uo[[[[[bI" ;_
@퓬Aj_ Thunder.wav UnitID(tFCgeX^bT);_
@퓬Aj_U镐폀 EFFECT_NANOHA_CaneOfReinforce.bmp 32 Reload(4).wav UnitID(_͂(CtH[X));_
@퓬Aj_qW  Charge(2).wav UnitID(_͂(CtH[X));_
@Ajb _͂(CtH[X)(UQ) "AI̓JI OiNbII";_
@퓬Aj_~bh@w  Hittyuu.wav UnitID(_͂(CtH[X)) w;_
@Ajb Ȃ̂(U) "u" 1;_
@Ajb tFCgeX^bT(U) "u" 1;_
@Ajb _͂(CtH[X)(U) "uC" 1;_
@Ajb Ȃ̂(U) "uCJ" 1;_
@Ajb tFCgeX^bT(U) "uCJ[" 1;_
@Ajb _͂(CtH[X)(U) "uCJ[[" 1;_
@Ajb Ȃ̂(U) "uCJ[[[" 1;_
@Ajb tFCgeX^bT(U) "uCJ[[[[" 1;_
@Ajb _͂(CtH[X)(U) "uCJ[[[[[" 1;_
@Ajb Ȃ̂(U) "uCJ[[[[[[" 1;_
@Ajb tFCgeX^bT(U) "uCJ[[[[[[[" 1;_
@Ajb _͂(CtH[X)(U) "uCJ[[[[[[[b" 1;_
@Ajb Ȃ̂(U) "uCJ[[[[[[[bI" 1;_
@Ajb tFCgeX^bT(U) "uCJ[[[[[[[bII" 1;_
@Ajb _͂(CtH[X)(U) "uCJ[[[[[[[bIII" 1;_
@Ajb Ȃ̂(U) "uCJ[[[[[[[bIII" 1;_
@Ajb tFCgeX^bT(U) "uCJ[[[[[[[bIII" 1;_
@Ajb _͂(CtH[X)(U) "uCJ[[[[[[[bIII" 1;_
@Ajb Ȃ̂(U) "uCJ[[[[[[[bIII" 1;_
@퓬Aj_r[`[U _
摜t@C=EFFECT_NANOHA_BardicheAssult(ZamberForm)2.bmp=EFFECT_NANOHA_RaisingHeartExcellion(ExcellionMode)(StrikeFrame)(Fin)2.bmp=EFFECT_NANOHA_CaneOfReinforce2.bmp _
摜TCY=88=64=48 _
r[F=== MicroMissile.wav
gvuCJ[(), @퓬Aj_r[ r[F=== Explode(Far).wav;_
A唚 7 Explode(Far).wav;@퓬Aj_l`otbVU Explode(Nuclear).wav 胆jbghc

_͂
## gu ##
gvuCJ[(), -
gvuCJ[(U), @Ajb Ȃ̂(U) "sI tFCgA͂ĂI" ;_
@Ajb tFCgeX^bT(U) "cI" ;_
@Ajb _͂(CtH[X) "I" ;_
Sharara.wav;@Ajb CWOn[gEGNZI(GNZI[h)(XgCNt[EtB) "<i>Starlight BreakerD</i>" ;15;Charge(2).wav;_
@퓬Aj_~bh@w  w Hittyuu.wav UnitID(Ȃ̂);_
@퓬Aj_˂폀 EFFECT_NANOHA_RaisingHeartExcellion(ExcellionMode)(StrikeFrame)(Fin)2.bmp Reload(4).wav 64 UnitID(Ȃ̂);_
@Ajb Ȃ̂(U) "S͑SJI@X^[Cg[[bI" ;_
@퓬Aj_~bh@w  w Hittyuu.wav UnitID(tFCgeX^bT);_
@퓬Aj_U镐폀 EFFECT_NANOHA_BardicheAssult(ZamberForm).bmp Reload(4).wav 64 UnitID(tFCgeX^bT);_
@Ajb tFCgeX^bT(U) "MI vY}Uo[[[[[bI" ;_
@퓬Aj_ Thunder.wav UnitID(tFCgeX^bT);_
@퓬Aj_U镐폀 EFFECT_NANOHA_CaneOfReinforce.bmp 32 Reload(4).wav UnitID(_͂(CtH[X));_
@퓬Aj_qW  Charge(2).wav UnitID(_͂(CtH[X));_
@Ajb _͂(CtH[X)(UQ) "AI̓JI OiNbII";_
@퓬Aj_~bh@w  Hittyuu.wav UnitID(_͂(CtH[X)) w;_
@Ajb Ȃ̂(U) "u" 1;_
@Ajb tFCgeX^bT(U) "u" 1;_
@Ajb _͂(CtH[X)(U) "uC" 1;_
@Ajb Ȃ̂(U) "uCJ" 1;_
@Ajb tFCgeX^bT(U) "uCJ[" 1;_
@Ajb _͂(CtH[X)(U) "uCJ[[" 1;_
@Ajb Ȃ̂(U) "uCJ[[[" 1;_
@Ajb tFCgeX^bT(U) "uCJ[[[[" 1;_
@Ajb _͂(CtH[X)(U) "uCJ[[[[[" 1;_
@Ajb Ȃ̂(U) "uCJ[[[[[[" 1;_
@Ajb tFCgeX^bT(U) "uCJ[[[[[[[" 1;_
@Ajb _͂(CtH[X)(U) "uCJ[[[[[[[b" 1;_
@Ajb Ȃ̂(U) "uCJ[[[[[[[bI" 1;_
@Ajb tFCgeX^bT(U) "uCJ[[[[[[[bII" 1;_
@Ajb _͂(CtH[X)(U) "uCJ[[[[[[[bIII" 1;_
@Ajb Ȃ̂(U) "uCJ[[[[[[[bIII" 1;_
@Ajb tFCgeX^bT(U) "uCJ[[[[[[[bIII" 1;_
@Ajb _͂(CtH[X)(U) "uCJ[[[[[[[bIII" 1;_
@Ajb Ȃ̂(U) "uCJ[[[[[[[bIII" 1;_
@퓬Aj_r[`[U _
摜t@C=EFFECT_NANOHA_CaneOfReinforce2.bmp=EFFECT_NANOHA_RaisingHeartExcellion(ExcellionMode)(StrikeFrame)(Fin)2.bmp=EFFECT_NANOHA_BardicheAssult(ZamberForm)2.bmp _
摜TCY=48=64=88 _
r[F=== MicroMissile.wav
gvuCJ[(), @퓬Aj_r[ r[F=== Explode(Far).wav;_
A唚 7 Explode(Far).wav;@퓬Aj_l`otbVU Explode(Nuclear).wav 胆jbghc


[mXNCA
U(EhV[h), V[hh Anime\Magic\EFFECT_NANOHA_MidChildaMagicEmblem(Green)01.bmp 32 Flair.wav  EhV[h
tB[h(T[NveNV), @퓬Aj_~bh@w Flair.wav  UnitID([mXNCA) w
`F[oCh(), ~bh@w Hittyuu.wav  w
`F[oCh(U), gUr[Ct Anime\Magic\EFFECT_NANOHA_MidChildaMagicEmblem(Green)01.bmp 32  Whiz.wav
`F[oCh(), z[~O[U[  BeamCoat.wav
XgOoCh(), ~bh@w Hittyuu.wav  w
XgOoCh(U), gUr[Ct Anime\Magic\EFFECT_NANOHA_MidChildaMagicEmblem(Green)01.bmp 32  Whiz.wav
XgOoCh(), z[~O[U[  BeamCoat.wav;q Interference.wav 


NmnIE
U(EhV[h), V[hh Anime\Magic\EFFECT_NANOHA_MidChildaMagicEmblem(Blue)01.bmp 32 Flair.wav  EhV[h
XgOoCh(), ~bh@w Hittyuu.wav  w
XgOoCh(U), gUr[Ct Anime\Magic\EFFECT_NANOHA_MidChildaMagicEmblem(Blue)01.bmp 32  Whiz.wav
XgOoCh(), z[~O[U[  BeamCoat.wav;q Interference.wav 
fBChoCh(), ~bh@w Hittyuu.wav  w
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