## 僶僀僋儘僢僒乕 --------------------------------------------------------

僶僀僋儘僢僒乕丒働儞(儐僯僢僩)
僨傿儊儞僕儑儞傾僀(敪摦), 7;BeamSaber(5).wav;5;Calltone.wav
奿摤, 僉僢僋
奿摤, 懪撍 崟
僋儘僗僽儗乕僪(弨旛), 敪岝 敀;僜乕僪
僋儘僗僽儗乕僪(峌寕), 僜乕僪
僋儘僗僽儗乕僪(柦拞), 巃寕
僶僗僞乕僋儘僗(弨旛), 敪岝 墿;價乕儉儔僀僼儖
僶僗僞乕僋儘僗(峌寕), 價乕儉儔僀僼儖 墿
僶僗僞乕僋儘僗(柦拞), 彫價乕儉 墿
働儞丒僼儕僗價乕(弨旛), 敪岝 敀;夞揮搳澅晲婍 "Hit/EFFECT_Damage(Yellow)01.bmp" 64
働儞丒僼儕僗價乕(峌寕), 夞揮搳澅晲婍 "Hit/EFFECT_Damage(Yellow)01.bmp" 64
働儞丒僼儕僗價乕(柦拞), 彫敋敪
働儞丒僋儔僢僔儍乕(弨旛), 敪岝 敀;夞揮搳澅晲婍 "Hit/EFFECT_Damage(Black)01.bmp" 64
働儞丒僋儔僢僔儍乕(峌寕), 夞揮搳澅晲婍 "Hit/EFFECT_Damage(Black)01.bmp" 64
働儞丒僋儔僢僔儍乕(柦拞), 彫敋敪
僋儘僗傾僞僢僋, 摨帪僞僢僋儖 愒
###
###丂丂僋儘僗僷儚乕
###
僋儘僗僷儚乕(弨旛), 敪岝 敀;僜乕僪
僋儘僗僷儚乕(峌寕), @愴摤傾僯儊_幩寕晲婍弨旛 晲婍夋憸=僗儕儞僌僔儑僢僩 32 Partner(1);_
懳徾巜掕敪幩 partner(1) 懳徾儐僯僢僩俬俢 "Bullet\EFFECT_LightBullet(Yellow)01.bmp" 32 BeamGun.wav;_
@愴摤傾僯儊_怳傞晲婍弨旛 "Laser\EFFECT_LightSaber(White)02.bmp" 32 敪岝 Charge.wav;搨抾妱傝 敀 Swing.wav 懳徾儐僯僢僩俬俢
僋儘僗僷儚乕(柦拞), 搨抾妱傝 敀
###
###丂丂愽晍恎
###
愽晍恎(峌寕), _
夛榖 僫儗乕僞乕 愽晍恎<small>(偣傫傉偟傫)</small>偲偼両;_
僔儑僢僋價乕儉僈儞 "Weapon\EFFECT_ArmySlingShot01.bmp" 32 墿 partner(1);@愴摤傾僯儊_彫敋敪柦拞;_
墝 崟 -.wav;夛榖 僫儗乕僞乕 僊儞偑丄働儞偺攚屻偐傜僗儕儞僌僼儔僢僔儍乕傪曻偪丄;_
僙儞僞儕儞僌 懳徾儐僯僢僩俬俢;@俽俹傾僯儊_塀傟恎 懳徾僷僀儘僢僩;摟柧壔 懳徾儐僯僢僩俬俢;_
@俽俹傾僯儊_塀傟恎 partner(1);摟柧壔 partner(1) 斀塮;5;_
寛傔夋憸 "String\EFFECT_QuestionStrings01.bmp" UnitOn.wav 慜柺 憡庤儐僯僢僩俬俢;_
夛榖 僫儗乕僞乕 偦偺寗偵丄抧柺偲摨怓偺晍偱恎傪愽傑偣偰丄.偡偐偝偢峌寕偵揮偠傞媄偱偁傞両;摨帪僗乕僷乕僷儞僠 愒
愽晍恎(柦拞), 摨帪僗乕僷乕僷儞僠 愒
###
###丂丂敋惃巃
###
敋惃巃(峌寕), 夛榖 僫儗乕僞乕 敋惃巃<small>(偽偔偣偄偞傫)</small>偲偼両;_
敋惃巃;僗乕僷乕僉僢僋 partner(1);夛榖 僫儗乕僞乕 揋偺敋晽偺惃偄傪棙梡偟偰丄.働儞偲僊儞偑嬻崅偔旘傃忋偑傝丄;_
@愴摤傾僯儊_僗乕僷乕僉僢僋柦拞 partner(1);@愴摤傾僯儊_孼掜対俬俢張棟;僕儍儞僾;@愴摤傾僯儊_僜乕僪弨旛 -.wav 懳徾儐僯僢僩俬俢;_
夛榖 僫儗乕僞乕 僊儞偑働儞傪嫮偔僉僢僋偟偰丄揋傪僋儘僗僽儗乕僪偱.堦搧椉抐偵偡傞丄偒傢傔偰婋尟側媄偱偁傞両;戝巃寕
敋惃巃(柦拞), 楢巃寕;敋敪
###
###丂丂愽悈恎
###
愽悈恎(峌寕), 夛榖 僫儗乕僞乕 愽悈恎<small>(偣傫偡偄偟傫)</small>偲偼両;_
摨帪岝暚弌 惵 Splash.wav;摟柧壔 懳徾儐僯僢僩俬俢 斀塮;摟柧壔 partner(1) 斀塮;5;_
夛榖 僫儗乕僞乕 悈拰傪忋偘丄偦偺寗偵働儞偲僊儞偑悈拞偵愽傝丄;_
寛傔夋憸 "String\EFFECT_QuestionStrings01.bmp" UnitOn.wav 慜柺 憡庤儐僯僢僩俬俢;_
夛榖 僫儗乕僞乕 揋偺攚屻偵夞傝崬傒丄偡偐偝偢峌寕傪梌偊傞媄偱偁傞両;摨帪僗乕僷乕僉僢僋 愒 Splash.wav
愽悈恎(柦拞), 摨帪僗乕僷乕僉僢僋 愒
###
###丂丂晽恛楏
###
晽恛楏(弨旛), 8;Wind.wav
晽恛楏(峌寕), _
夛榖 僫儗乕僞乕 晽恛楏<small>(傆偆偠傫傟偮)</small>偲偼両;僙儞僞儕儞僌 partner(1);_
@愴摤傾僯儊_幩寕晲婍弨旛 "Weapon\EFFECT_Rock01.bmp" 32 -.wav partner(1);_
懪撍 partner(1);棻巕廤拞 僆儗儞僕 Explode.wav partner(1);夛榖 僫儗乕僞乕 僊儞偑愇傪僷儞僠偱嵱偒丄;_
僙儞僞儕儞僌 懳徾儐僯僢僩俬俢;@愴摤傾僯儊_僜乕僪弨旛 懳徾儐僯僢僩俬俢;巃寕棎晳;_
夛榖 僫儗乕僞乕 僊儞偑愇傪僷儞僠偱嵱偒丄.働儞偑偝傜偵僋儘僗僽儗乕僪偱嵒恛偵偟丄;墝 Wind.wav;_
摨帪僗乕僷乕僉僢僋 愒;夛榖 僫儗乕僞乕 晽壓偺$(Info(僷僀儘僢僩,憡庤僷僀儘僢僩,垽徧))偑働儞偲僊儞傪尒幐偭偨弖娫丄慺憗偔峌寕傪壛偊傞媄偱偁傞両
晽恛楏(柦拞), 摨帪僗乕僷乕僉僢僋 愒
###
###丂丂旘挼楏
###
旘挼楏(峌寕), 僗乕僷乕僷儞僠 愒;敪岝 敀 partner(1);_
僔儑僢僋價乕儉僈儞 "Weapon\EFFECT_ArmySlingShot01.bmp" 32 墿 partner(1)
旘挼楏(柦拞), 夛榖 僫儗乕僞乕 旘挼楏<small>(傂偪傚偆傟偮)</small>偲偼両;_
彫敋敪;@愴摤傾僯儊_夞揮敪幩峌寕 "Weapon\EFFECT_Sword01.bmp" 32 憡庤儐僯僢僩俬俢;_
夛榖 僫儗乕僞乕 揋偵撍恑偟側偑傜働儞偑挼桇偟丄僊儞偼.僗儕儞僌僼儔僢僔儍乕偱揋偺晲婍傪挼偹旘偽偟丄;_
@愴摤傾僯儊_僜乕僪弨旛 Slash(2).wav 懳徾儐僯僢僩俬俢;_
@愴摤傾僯儊_搳澅晲婍峌寕 "Weapon\EFFECT_Sword(T)01.bmp" 32 懳徾儐僯僢僩俬俢;_
夛榖 僫儗乕僞乕 働儞偑嬻拞偱庴偗丄搳偘曉偡偲偄偆.怱偺捠偄崌偭偨孼掜偱側偗傟偽丄偱偒側偄媄偱偁傞両;巋撍;敋敪
###
###丂丂僽儗乕僓乕僇僲儞<MAP>
###
僽儗乕僓乕僇僲儞<MAP>(峌寕), _
曄宍 "BYCL_Ginclone.bmp" Slash(2).wav Partner(1);摟柧壔 懳徾儐僯僢僩俬俢 夝彍;Engine.wav;_
夛榖 僶僀僋儘僢僒乕丒働儞 傛偟丄偄偔偧偭両両;僕儍儞僾 Bike.wav partner(1);3;摟柧壔 partner(1);_
弖娫曄宍 "BYCL_ByclosserKen(BC)U.bmp";@愴摤傾僯儊_幩寕晲婍弨旛 "BYCL_Ginclone.bmp" 32 Transform.wav;6;_
夛榖 僶僀僋儘僢僒乕丒僊儞 僽儗乕僓乕僇僲儞朇丄敪幩弨旛丒姰椆両両 屌掕;儘僢僋僆儞;_
夛榖 僶僀僋儘僢僒乕丒働儞 俷俲両両;Reload(3).wav;夛榖 孼掜対僶僀僋儘僢僒乕 僔儏乕僥傿儞僌両両;_
俵俙俹僶僗僞乕價乕儉儔僀僼儖 愒 "BYCL_Ginclone.bmp" 32 敪岝
僽儗乕僓乕僇僲儞<MAP>(柦拞), 挻價乕儉 惵
僽儗乕僓乕僇僲儞<MAP>(柦拞), 挻價乕儉 愒
###
###丂丂僽儗乕僓乕僇僲儞<MAP>(俧)
###
僽儗乕僓乕僇僲儞<MAP>(俧)(峌寕), _
5;Engine.wav;夛榖 僶僀僋儘僢僒乕丒働儞 傛偟丄偄偔偧偭両両;僕儍儞僾 Bike.wav partner(1);3;摟柧壔 partner(1);_
弖娫曄宍 "BYCL_ByclosserKen(BC)U.bmp";@愴摤傾僯儊_幩寕晲婍弨旛 "BYCL_Ginclone.bmp" 32 Transform.wav;6;_
夛榖 僶僀僋儘僢僒乕丒僊儞 僽儗乕僓乕僇僲儞朇丄敪幩弨旛丒姰椆両両 屌掕;儘僢僋僆儞;_
夛榖 僶僀僋儘僢僒乕丒働儞 俷俲両両;Reload(3).wav;夛榖 孼掜対僶僀僋儘僢僒乕 僔儏乕僥傿儞僌両両;_
俵俙俹僶僗僞乕價乕儉儔僀僼儖 愒 "BYCL_Ginclone.bmp" 32 敪岝
僽儗乕僓乕僇僲儞<MAP>(俧)(柦拞), 挻價乕儉 惵
僽儗乕僓乕僇僲儞<MAP>(俧)(柦拞), 挻價乕儉 愒
###
###丂丂僽儗乕僓乕僇僲儞
###
僽儗乕僓乕僇僲儞(峌寕), _
曄宍 "BYCL_Ginclone.bmp" Slash(2).wav Partner(1);摟柧壔 懳徾儐僯僢僩俬俢 夝彍;Engine.wav;_
夛榖 僶僀僋儘僢僒乕丒働儞 僊儞丄崱偩両;僕儍儞僾 Bike.wav partner(1);3;摟柧壔 partner(1);_
弖娫曄宍 "BYCL_ByclosserKen(BC)U.bmp";@愴摤傾僯儊_幩寕晲婍弨旛 "Unit\BYCL_Ginclone.bmp" 32 Transform.wav;_
6;夛榖 僶僀僋儘僢僒乕丒僊儞 僽儗乕僓乕僇僲儞朇丄敪幩弨旛丒姰椆両両 屌掕;_
儘僢僋僆儞;夛榖 僶僀僋儘僢僒乕丒働儞 俷俲両両;_
Reload(3).wav;夛榖 孼掜対僶僀僋儘僢僒乕 僔儏乕僥傿儞僌両両;_
僶僗僞乕價乕儉儔儞僠儍乕 愒 "BYCL_Ginclone.bmp" 32 敪岝
僽儗乕僓乕僇僲儞(峌寕), _
曄宍 "BYCL_Ginclone.bmp" Slash(2).wav Partner(1);摟柧壔 懳徾儐僯僢僩俬俢 夝彍;Engine.wav;_
夛榖 僶僀僋儘僢僒乕丒働儞 崱偩両両;僕儍儞僾 Bike.wav partner(1);3;摟柧壔 partner(1);摟柧壔 懳徾儐僯僢僩俬俢 夝彍;_
弖娫曄宍 "BYCL_ByclosserKen(BC)U.bmp";@愴摤傾僯儊_幩寕晲婍弨旛 "Unit\BYCL_Ginclone.bmp" 32 Transform.wav;_
6;夛榖 僶僀僋儘僢僒乕丒僊儞 僽儗乕僓乕僇僲儞朇丄敪幩弨旛丒姰椆両両 屌掕;_
儘僢僋僆儞;夛榖 僶僀僋儘僢僒乕丒働儞 俷俲両両;_
Reload(3).wav;夛榖 孼掜対僶僀僋儘僢僒乕 僔儏乕僥傿儞僌両両;_
僶僗僞乕價乕儉儔儞僠儍乕 愒 "BYCL_Ginclone.bmp" 32 敪岝
僽儗乕僓乕僇僲儞(柦拞), 挻價乕儉 愒
###
###丂丂僽儗乕僓乕僇僲儞(俧)
###
僽儗乕僓乕僇僲儞(俧)(峌寕), _
5;Engine.wav;夛榖 僶僀僋儘僢僒乕丒働儞 僊儞丄崱偩両;僕儍儞僾 Bike.wav partner(1);3;摟柧壔 partner(1);_
弖娫曄宍 "BYCL_ByclosserKen(BC)U.bmp";@愴摤傾僯儊_幩寕晲婍弨旛 "BYCL_Ginclone.bmp" 32 Transform.wav;_
6;夛榖 僶僀僋儘僢僒乕丒僊儞 僽儗乕僓乕僇僲儞朇丄敪幩弨旛丒姰椆両両 屌掕;_
儘僢僋僆儞;夛榖 僶僀僋儘僢僒乕丒働儞 俷俲両両;_
Reload(3).wav;夛榖 孼掜対僶僀僋儘僢僒乕 僔儏乕僥傿儞僌両両;_
僶僗僞乕價乕儉儔儞僠儍乕 愒 "BYCL_Ginclone.bmp" 32 敪岝
僽儗乕僓乕僇僲儞(俧)(峌寕), _
5;Engine.wav;夛榖 僶僀僋儘僢僒乕丒働儞 崱偩両両;僕儍儞僾 Bike.wav partner(1);3;摟柧壔 partner(1);摟柧壔 懳徾儐僯僢僩俬俢 夝彍;_
弖娫曄宍 "BYCL_ByclosserKen(BC)U.bmp";@愴摤傾僯儊_幩寕晲婍弨旛 "BYCL_Ginclone.bmp" 32 Transform.wav;_
6;夛榖 僶僀僋儘僢僒乕丒僊儞 僽儗乕僓乕僇僲儞朇丄敪幩弨旛丒姰椆両両 屌掕;_
儘僢僋僆儞;夛榖 僶僀僋儘僢僒乕丒働儞 俷俲両両;_
Reload(3).wav;夛榖 孼掜対僶僀僋儘僢僒乕 僔儏乕僥傿儞僌両両;_
僶僗僞乕價乕儉儔儞僠儍乕 愒 "BYCL_Ginclone.bmp" 32 敪岝
僽儗乕僓乕僇僲儞(俧)(柦拞), 挻價乕儉 愒

##丒僽儗乕僓乕僇僲儞偺價乕儉偼丄彉斦偵巊梡偝傟偨愒偲丄拞斦埲崀偺惵偺俀庬椶偁傝傑偡偑丄
##丂曋媂揑偵働儞偐傜寕偮偲愒丄僊儞偐傜寕偮偲惵偑弌傞傛偆偵側偭偰偄傑偡丅
##丂MAP斉偼丄嵟廔夞偱巊傢傟偨丄愒偲惵偑岎屳偵弌傞僷僞乕儞傪堄幆丅

##丒僊儞僋儘儞偺傾僀僐儞偑丄僽儗乕僓乕僇僲儞偺晲婍傾僀僐儞偲偟偰傕棙梡偱偒傞峔恾偵側偭偰偄側偄応崌丄晄帺慠偵側傝傑偡丅
##丂僽儗乕僓乕僇僲儞梡偺晲婍傾僀僐儞偑偁傞応崌偼丄"BYCL_Ginclone.bmp"偺晹暘傪擖傟懼偊偰偔偩偝偄丅
##丂僊儞懁傕摨條丅



働儞儘乕僟乕
懱摉偨傝(嬻)(弨旛), Jet.wav
懱摉偨傝(抧)(弨旛), Engine.wav
懱摉偨傝(峌寕), 僞僢僋儖
懱摉偨傝(柦拞), 嫮懪
働儞價乕儉(峌寕), 俀楢彫價乕儉 墿 BeamSaber(2).wav 僠儍乕僕側偟
働儞價乕儉(柦拞), 俀楢彫價乕儉 墿





僶僀僋儘僢僒乕丒僊儞(儐僯僢僩)
僨傿儊儞僕儑儞傾僀(敪摦), 7;BeamSaber(5).wav;5;Calltone.wav
奿摤, 僉僢僋
奿摤, 懪撍 敀
僋儘僗僔儏乕僞乕, 僯乕僪儖儗乕僓乕楢幩 敀 Beamvalcan.wav
僋儘僗僔儏乕僞乕, 儘僢僋僆儞;僯乕僪儖儗乕僓乕楢幩 敀 Beamvalcan.wav
僗儕儞僌僼儔僢僔儍乕(弨旛), 敪岝 敀;僗儕儞僌僔儑僢僩
僗儕儞僌僼儔僢僔儍乕(峌寕), 僔儑僢僋價乕儉僈儞 "Weapon\EFFECT_ArmySlingShot01.bmp" 32 墿
僗儕儞僌僼儔僢僔儍乕(柦拞), 僔儑僢僋價乕儉 墿;敋敪
僋儘僗傾僞僢僋, 摨帪僞僢僋儖 惵
僋儘僗儃儞僶乕(峌寕), 僗乕僷乕僷儞僠 惵
僋儘僗儃儞僶乕(柦拞), 僗乕僷乕僷儞僠 惵 Glass.wav;4;敋敪
僋儘僗僴儕働乕儞(峌寕), 僗僺儞僕儍儞僾傾僞僢僋 僺儞僋
僋儘僗僴儕働乕儞(柦拞), 慁晽 僺儞僋
###
###丂丂斀幩岝
###
斀幩岝(弨旛), 僜乕僪 partner(1)
斀幩岝(峌寕), 夛榖 僫儗乕僞乕 斀幩岝<small>(偼傫偟傖偙偆)</small>偲偼両;_
敪岝 敀 懳徾儐僯僢僩俬俢;懳徾巜掕敪幩 懳徾儐僯僢僩俬俢 partner(1) "Bullet\EFFECT_LightBullet(Yellow)01.bmp" 32 BeamGun.wav;_
夛榖 僫儗乕僞乕 働儞偑揋偺攚屻偵夞傝丄僊儞偑僗儕儞僌僼儔僢僔儍乕傪丄.働儞偺僋儘僗僽儗乕僪偵斀幩偝偣丄;_
敪岝 墿 BeamGun.wav partner(1);@愴摤傾僯儊_幩寕晲婍弨旛 "Laser\EFFECT_LightSaber(Yellow)02.bmp" 32 -.wav partner(1);_
夛榖 僫儗乕僞乕 攚屻偐傜揋偺庛揰偵峌寕傪壛偊傞媄偱偁傞両;_
僔儑僢僋價乕儉僈儞 "Laser\EFFECT_LightSaber(Yellow)02.bmp" 32 墿 partner(1)
斀幩岝(柦拞), 孼掜対幩慄曄峏僊儞;僔儑僢僋價乕儉 墿;敋敪;@愴摤傾僯儊_孼掜対俬俢張棟
###
###丂丂岝幩峥
###
岝幩峥(弨旛), 僙儞僞儕儞僌 partner(1);敪岝 敀 partner(1);僜乕僪 partner(1)
岝幩峥(峌寕), 夛榖 僫儗乕僞乕 岝幩峥<small>(偙偆偟傖偘傫)</small>偲偼両;_
敪岝 墿 Sword.wav partner(1);2;價乕儉儔僀僼儖 敀 "Laser\EFFECT_LightSaber(White)02.bmp" 32 敪岝 partner(1) 僠儍乕僕側偟;_
夛榖 僫儗乕僞乕 働儞偑丄僋儘僗僽儗乕僪傪巊偭偰.懢梲偺岝傪斀幩偝偣丄;_
岝埑弅 墿 Charge.wav 憡庤儐僯僢僩俬俢;僗乕僷乕僉僢僋 惵;_
夛榖 僫儗乕僞乕 揋偺栚傪偔傜傑偣偨寗偵丄僊儞偑嬻崅偔.晳偄忋偑傝丄懪寕傪梌偊傞媄偱偁傞両
岝幩峥(柦拞), 僗乕僷乕僉僢僋 惵
###
###丂丂愽悈恎
###
愽悈恎(峌寕), 夛榖 僫儗乕僞乕 愽悈恎<small>(偣傫偡偄偟傫)</small>偲偼両;_
摨帪岝暚弌 惵 Splash.wav;摟柧壔 懳徾儐僯僢僩俬俢 斀塮;摟柧壔 partner(1) 斀塮;5;_
夛榖 僫儗乕僞乕 悈拰傪忋偘丄偦偺寗偵働儞偲僊儞偑悈拞偵愽傝丄;_
寛傔夋憸 "String\EFFECT_QuestionStrings01.bmp" UnitOn.wav 慜柺 憡庤儐僯僢僩俬俢;_
夛榖 僫儗乕僞乕 揋偺攚屻偵夞傝崬傒丄偡偐偝偢峌寕傪梌偊傞媄偱偁傞両;摨帪僗乕僷乕僉僢僋 惵 Splash.wav
愽悈恎(柦拞), 摨帪僗乕僷乕僉僢僋 惵
###
###丂丂晽恛楏
###
晽恛楏(弨旛), 8;Wind.wav
晽恛楏(峌寕), _
夛榖 僫儗乕僞乕 晽恛楏<small>(傆偆偠傫傟偮)</small>偲偼両;_
@愴摤傾僯儊_幩寕晲婍弨旛 "Weapon\EFFECT_Rock01.bmp" 32 -.wav 懳徾儐僯僢僩俬俢;_
懪撍;棻巕廤拞 僆儗儞僕 Explode.wav 懳徾儐僯僢僩俬俢;_
夛榖 僫儗乕僞乕 僊儞偑愇傪僷儞僠偱嵱偒丄;僙儞僞儕儞僌 partner(1);_
@愴摤傾僯儊_僜乕僪弨旛 partner(1);巃寕棎晳 partner(1);_
夛榖 僫儗乕僞乕 働儞偑偝傜偵僋儘僗僽儗乕僪偱嵒恛偵偟丄;墝 Wind.wav;摨帪僗乕僷乕僉僢僋 惵;_
夛榖 僫儗乕僞乕 晽壓偺$(Info(僷僀儘僢僩,憡庤僷僀儘僢僩,垽徧))偑働儞偲僊儞傪尒幐偭偨弖娫丄慺憗偔峌寕傪壛偊傞媄偱偁傞両
晽恛楏(柦拞), 摨帪僗乕僷乕僉僢僋 惵
###
###丂丂塀楏崉
###
塀楏崉(峌寕), _
夛榖 僫儗乕僞乕 塀楏崉<small>(偐偔傟偮偛偆)</small>偲偼両;_
摟柧壔 懳徾儐僯僢僩俬俢 斀塮;@愴摤傾僯儊_僥儗億乕僩敪摦 Swing.wav - - 懳徾儐僯僢僩俬俢;摟柧壔 懳徾儐僯僢僩俬俢 斀塮;_
4;寛傔夋憸 "String\EFFECT_QuestionStrings01.bmp" UnitOn.wav 慜柺 憡庤儐僯僢僩俬俢;僙儞僞儕儞僌 partner(1);_
夛榖 僫儗乕僞乕 僊儞偑働儞偺懱偵恎傪塀偟丄堦懱偲側偭偰揋偺栚傪榝傢偣丄;_
僕儍儞僾 partner(1);弖娫曄宍 "BYCL_ByclosserGinU.bmp" partner(1);僗乕僷乕僉僢僋 惵 慜揮 -.wav partner(1);_
夛榖 僫儗乕僞乕 偦偺堦弖丄寗傪尒偰慺憗偔丄堦懪堦寕傪梌偊傞媄偱偁傞両
塀楏崉(柦拞), 孼掜対幩慄曄峏僊儞;僗乕僷乕僉僢僋 惵 慜揮 Sword.wav;@愴摤傾僯儊_孼掜対俬俢張棟
###
###丂丂僽儗乕僓乕僇僲儞<MAP>
###
僽儗乕僓乕僇僲儞<MAP>(峌寕), _
曄宍 "BYCL_Ginclone.bmp" Slash(2).wav;Engine.wav;_
夛榖 僶僀僋儘僢僒乕丒働儞 傛偟丄偄偔偧偭両両;摟柧壔 partner(1);_
弖娫曄宍 "BYCL_ByclosserKen(BC)U.bmp";@愴摤傾僯儊_幩寕晲婍弨旛 "BYCL_Ginclone.bmp" 32 Transform.wav;_
6;夛榖 僶僀僋儘僢僒乕丒僊儞 僽儗乕僓乕僇僲儞朇丄敪幩弨旛丒姰椆両両 屌掕;儘僢僋僆儞;_
僙儞僞儕儞僌;夛榖 僶僀僋儘僢僒乕丒働儞 俷俲両両 屌掕;Reload(3).wav;_
夛榖 孼掜対僶僀僋儘僢僒乕 僔儏乕僥傿儞僌両両;俵俙俹僶僗僞乕價乕儉儔僀僼儖 惵 "BYCL_Ginclone.bmp" 32 敪岝
僽儗乕僓乕僇僲儞<MAP>(柦拞), 挻價乕儉 惵
僽儗乕僓乕僇僲儞<MAP>(柦拞), 挻價乕儉 愒
###
###丂丂僽儗乕僓乕僇僲儞<MAP>(俧)
###
僽儗乕僓乕僇僲儞<MAP>(俧)(峌寕), _
5;Engine.wav;夛榖 僶僀僋儘僢僒乕丒働儞 傛偟丄偄偔偧偭両両;_
摟柧壔 partner(1);弖娫曄宍 "BYCL_ByclosserKen(BC)U.bmp";_
@愴摤傾僯儊_幩寕晲婍弨旛 "BYCL_Ginclone.bmp" 32 Transform.wav;6;_
夛榖 僶僀僋儘僢僒乕丒僊儞 僽儗乕僓乕僇僲儞朇丄敪幩弨旛丒姰椆両両 屌掕;儘僢僋僆儞;_
僙儞僞儕儞僌;夛榖 僶僀僋儘僢僒乕丒働儞 俷俲両両 屌掕;Reload(3).wav;_
夛榖 孼掜対僶僀僋儘僢僒乕 僔儏乕僥傿儞僌両両;俵俙俹僶僗僞乕價乕儉儔僀僼儖 惵 "BYCL_Ginclone.bmp" 32 敪岝
僽儗乕僓乕僇僲儞<MAP>(俧)(柦拞), 挻價乕儉 惵
僽儗乕僓乕僇僲儞<MAP>(俧)(柦拞), 挻價乕儉 愒
###
###丂丂僽儗乕僓乕僇僲儞
###
僽儗乕僓乕僇僲儞(峌寕), _
曄宍 "BYCL_Ginclone.bmp" Slash(2).wav;Engine.wav;_
夛榖 僶僀僋儘僢僒乕丒働儞 僊儞丄崱偩両;僕儍儞僾 Bike.wav;3;摟柧壔;_
弖娫曄宍 "BYCL_ByclosserKen(BC)U.bmp" partner(1);@愴摤傾僯儊_幩寕晲婍弨旛 "BYCL_Ginclone.bmp" 32 Transform.wav partner(1);_
6;夛榖 僶僀僋儘僢僒乕丒僊儞 僽儗乕僓乕僇僲儞朇丄敪幩弨旛丒姰椆両両 屌掕;儘僢僋僆儞;_
夛榖 僶僀僋儘僢僒乕丒働儞 俷俲両両;僙儞僞儕儞僌 partner(1);Reload(3).wav;_
夛榖 孼掜対僶僀僋儘僢僒乕 僔儏乕僥傿儞僌両両;僶僗僞乕價乕儉儔儞僠儍乕 惵 "BYCL_Ginclone.bmp" 32 敪岝 partner(1)
僽儗乕僓乕僇僲儞(峌寕), _
曄宍 "BYCL_Ginclone.bmp" Slash(2).wav;Engine.wav;_
夛榖 僶僀僋儘僢僒乕丒働儞 崱偩両両;僕儍儞僾 Bike.wav;3;摟柧壔;_
弖娫曄宍 "BYCL_ByclosserKen(BC)U.bmp" partner(1);@愴摤傾僯儊_幩寕晲婍弨旛 "BYCL_Ginclone.bmp" 32 Transform.wav partner(1);_
6;夛榖 僶僀僋儘僢僒乕丒僊儞 僽儗乕僓乕僇僲儞朇丄敪幩弨旛丒姰椆両両 屌掕;儘僢僋僆儞;_
夛榖 僶僀僋儘僢僒乕丒働儞 俷俲両両;僙儞僞儕儞僌 partner(1);Reload(3).wav;_
夛榖 孼掜対僶僀僋儘僢僒乕 僔儏乕僥傿儞僌両両;僶僗僞乕價乕儉儔儞僠儍乕 惵 "BYCL_Ginclone.bmp" 32 敪岝 partner(1)
僽儗乕僓乕僇僲儞(柦拞), 孼掜対幩慄曄峏僊儞;挻價乕儉 惵;@愴摤傾僯儊_孼掜対俬俢張棟
###
###丂丂僽儗乕僓乕僇僲儞(俧)
###
僽儗乕僓乕僇僲儞(俧)(峌寕), _
5;Engine.wav;夛榖 僶僀僋儘僢僒乕丒働儞 僊儞丄崱偩両;僕儍儞僾 Bike.wav;3;摟柧壔;_
弖娫曄宍 "BYCL_ByclosserKen(BC)U.bmp" partner(1);@愴摤傾僯儊_幩寕晲婍弨旛 "BYCL_Ginclone.bmp" 32 Transform.wav partner(1);_
6;夛榖 僶僀僋儘僢僒乕丒僊儞 僽儗乕僓乕僇僲儞朇丄敪幩弨旛丒姰椆両両 屌掕;儘僢僋僆儞;_
夛榖 僶僀僋儘僢僒乕丒働儞 俷俲両両;僙儞僞儕儞僌 partner(1);Reload(3).wav;_
夛榖 孼掜対僶僀僋儘僢僒乕 僔儏乕僥傿儞僌両両;僶僗僞乕價乕儉儔儞僠儍乕 惵 "BYCL_Ginclone.bmp" 32 敪岝 partner(1)
僽儗乕僓乕僇僲儞(俧)(柦拞), 孼掜対幩慄曄峏僊儞;挻價乕儉 惵;@愴摤傾僯儊_孼掜対俬俢張棟
僽儗乕僓乕僇僲儞(俧)(峌寕), _
5;Engine.wav;夛榖 僶僀僋儘僢僒乕丒働儞 崱偩両両;僕儍儞僾 Bike.wav;3;摟柧壔;_
弖娫曄宍 "BYCL_ByclosserKen(BC)U.bmp" partner(1);@愴摤傾僯儊_幩寕晲婍弨旛 "BYCL_Ginclone.bmp" 32 Transform.wav partner(1);_
6;夛榖 僶僀僋儘僢僒乕丒僊儞 僽儗乕僓乕僇僲儞朇丄敪幩弨旛丒姰椆両両 屌掕;儘僢僋僆儞;_
夛榖 僶僀僋儘僢僒乕丒働儞 俷俲両両;僙儞僞儕儞僌 partner(1);Reload(3).wav;_
夛榖 孼掜対僶僀僋儘僢僒乕 僔儏乕僥傿儞僌両両;僶僗僞乕價乕儉儔儞僠儍乕 惵 "BYCL_Ginclone.bmp" 32 敪岝 partner(1)
僽儗乕僓乕僇僲儞(俧)(柦拞), 孼掜対幩慄曄峏僊儞;挻價乕儉 惵;@愴摤傾僯儊_孼掜対俬俢張棟


僊儞僋儘儞
懱摉偨傝(弨旛), Engine.wav
懱摉偨傝(峌寕), 僞僢僋儖
懱摉偨傝(峌寕)(懳嬻拞), 7;Jet.wav;僞僢僋儖
懱摉偨傝(柦拞), 嫮懪
###
###丂丂僽儗乕僓乕僇僲儞<MAP>(俧)
###
僽儗乕僓乕僇僲儞<MAP>(俧)(峌寕), _
5;Engine.wav;夛榖 僶僀僋儘僢僒乕丒働儞 傛偟丄偄偔偧偭両両;_
摟柧壔 partner(1);弖娫曄宍 "BYCL_ByclosserKen(BC)U.bmp";_
@愴摤傾僯儊_幩寕晲婍弨旛 "BYCL_Ginclone.bmp" 32 Transform.wav;6;_
夛榖 僶僀僋儘僢僒乕丒僊儞 僽儗乕僓乕僇僲儞朇丄敪幩弨旛丒姰椆両両 屌掕;儘僢僋僆儞;_
夛榖 僶僀僋儘僢僒乕丒働儞 俷俲両両;僙儞僞儕儞僌;Reload(3).wav;_
夛榖 孼掜対僶僀僋儘僢僒乕 僔儏乕僥傿儞僌両両;俵俙俹僶僗僞乕價乕儉儔僀僼儖 惵 "BYCL_Ginclone.bmp" 32 敪岝
僽儗乕僓乕僇僲儞<MAP>(俧)(柦拞), 挻價乕儉 惵
僽儗乕僓乕僇僲儞<MAP>(俧)(柦拞), 挻價乕儉 愒
###
###丂丂僽儗乕僓乕僇僲儞(俧)
###
僽儗乕僓乕僇僲儞(俧)(峌寕), _
5;Engine.wav;夛榖 僶僀僋儘僢僒乕丒働儞 僊儞丄崱偩両;僕儍儞僾 Bike.wav;3;摟柧壔;_
弖娫曄宍 "BYCL_ByclosserKen(BC)U.bmp" partner(1);@愴摤傾僯儊_幩寕晲婍弨旛 "BYCL_Ginclone.bmp" 32 Transform.wav partner(1);_
6;夛榖 僶僀僋儘僢僒乕丒僊儞 僽儗乕僓乕僇僲儞朇丄敪幩弨旛丒姰椆両両 屌掕;儘僢僋僆儞;_
夛榖 僶僀僋儘僢僒乕丒働儞 俷俲両両;僙儞僞儕儞僌 partner(1);Reload(3).wav;_
夛榖 孼掜対僶僀僋儘僢僒乕 僔儏乕僥傿儞僌両両;僶僗僞乕價乕儉儔儞僠儍乕 惵 "BYCL_Ginclone.bmp" 32 敪岝 partner(1)
僽儗乕僓乕僇僲儞(俧)(峌寕), _
5;Engine.wav;夛榖 僶僀僋儘僢僒乕丒働儞 崱偩両両;僕儍儞僾 Bike.wav;3;摟柧壔;_
弖娫曄宍 "BYCL_ByclosserKen(BC)U.bmp" partner(1);@愴摤傾僯儊_幩寕晲婍弨旛 "BYCL_Ginclone.bmp" 32 Transform.wav partner(1);_
6;夛榖 僶僀僋儘僢僒乕丒僊儞 僽儗乕僓乕僇僲儞朇丄敪幩弨旛丒姰椆両両 屌掕;儘僢僋僆儞;_
夛榖 僶僀僋儘僢僒乕丒働儞 俷俲両両;僙儞僞儕儞僌 partner(1);Reload(3).wav;_
夛榖 孼掜対僶僀僋儘僢僒乕 僔儏乕僥傿儞僌両両;僶僗僞乕價乕儉儔儞僠儍乕 惵 "BYCL_Ginclone.bmp" 32 敪岝 partner(1)
僽儗乕僓乕僇僲儞(俧)(柦拞), 孼掜対幩慄曄峏僊儞;挻價乕儉 惵;@愴摤傾僯儊_孼掜対俬俢張棟



悈栰対
奿摤, 奿摤
曄恎(敪摦), 棻巕廤拞 愒 Glass(3).wav;曄宍 Unit\BYCL_ByclosserKenU.bmp -.wav

悈栰嬧師榊
奿摤, 奿摤
曄恎(敪摦), 棻巕廤拞 惵 Glass(3).wav;曄宍 Unit\BYCL_ByclosserGinU.bmp -.wav


## 僨僗僞乕 --------------------------------------------------------
## 姴晹丒愴摤堳 ------------

僪僋僞乕俻
撍晽(弨旛), 楢懕昤夋 "Shield\EFFECT_Mant(Black)[01-04].bmp" 32 2 1 慜柺 曐帩 Swing.wav
撍晽(峌寕), Storm.wav
撍晽(柦拞), 慁晽
梔弍(弨旛), 楢懕昤夋 "Shield\EFFECT_Mant(Black)[01-04].bmp" 32 2 1 慜柺 曐帩 Swing.wav
梔弍(峌寕), 墝 墿
梔弍(柦拞), 戝敋敪
價乕儉僈儞, 價乕儉儔僀僼儖 惵 "Weapon\EFFECT_Pistol01.bmp" 32
揹寕, 曻揹
僔乕儖僪杊屼, 儅儞僩 崟 Swing.wav 儅儞僩


彈巜婗姱僔儖價傾
儘僢僪, 怳傞晲婍 "Weapon\EFFECT_JewelRod(Purple)01.bmp" 32
岝慄(弨旛), 幩寕晲婍 "Weapon\EFFECT_JewelRod(Purple)01.bmp" 32
岝慄(峌寕), 敪岝 惵 懳徾儐僯僢僩俬俢
岝慄(柦拞), 敋敪
憰忺廵, 岇恎廵


彈姴晹儕僞
寱(弨旛), 楢懕昤夋 "Shield\EFFECT_Mant(Purple)[01-04].bmp" 32 2 1 慜柺 曐帩 Swing.wav;_
怳傞晲婍曄宍 "Shield\EFFECT_Mant(Purple)04.bmp" 32 "Weapon\EFFECT_Saber01.bmp" 32 Swing.wav
寱(峌寕), 僒乕儀儖
寱(柦拞), 巃寕
鄖楐抏(峌寕), 搳澅晲婍 "Common\EFFECT_FallPetal(Yellow)01.bmp" 32
鄖楐抏(柦拞), 敋敪


僽儔僢僋儅儞(僨僗僞乕)
曏, 曏
抁寱, 僔儑乕僩僜乕僪
悂偒栴, 悂偒栴
儘乕僾, 僠僃乕儞
摢晹朇, 儀傾儕儞僌
儔僀僼儖, 儔僀僼儖
儘乕僾敋攋(弨旛), 僠僃乕儞
儘乕僾敋攋(峌寕), 怳傝壓傠偟;抧昞徴寕攇 僆儗儞僕
儘乕僾敋攋(柦拞), 敋敪


## 杺恄僑乕儔乛僑乕儔僝儞僈乕 ------------

杺恄僑乕儔偺憸
夞旔, -.wav
夞旔(夝愢), $(憡庤儐僯僢僩)偺峌寕偼杺恄僑乕儔偺憸偵摉偨傜側偐偭偨丅
攋夡岝慄, 僔儑僢僋價乕儉 敀


僑乕儔僝儞僈乕
夞旔, -.wav
夞旔(夝愢), $(憡庤儐僯僢僩)偺峌寕偼僑乕儔僝儞僈乕偵摉偨傜側偐偭偨丅
僈僗, 墝暚幩 敀
攋夡岝慄, 俀楢彫價乕儉 愒;3;俀楢彫價乕儉 愒 僠儍乕僕側偟
擮摦椡(峌寕), 僆乕儔忋徃 崟 懳徾儐僯僢僩俬俢
擮摦椡(柦拞), 棊壓;抧柺徴寕


僽儔僀僝儞僈乕
忨(弨旛), 儌乕儖
忨(峌寕), 儌乕儖
忨(柦拞), 嫮懪;曻揹
價乕儉朇(弨旛), 幩寕晲婍 "Weapon\EFFECT_Maul01.bmp" 32
價乕儉朇(峌寕), 敪岝 惵 懳徾儐僯僢僩俬俢
價乕儉朇(柦拞), 挻敋敪
壩墛曻幩(弨旛), 幩寕晲婍 "Weapon\EFFECT_Maul01.bmp" 32
壩墛曻幩(峌寕), 挻壩墛曻幩婍 愒 "Weapon\EFFECT_Maul01.bmp" 32
壩墛曻幩(柦拞), 挻壩墛曻幩婍
攋夡岝慄, 戝揹寕 僺儞僋



## 僨僗僞乕丒儘儃 ------------
## 媽僨僗僞乕丒儘儃偑帩偭偰偄傞寱偼丄僕僃儘僯儌埲奜摨偠傕偺偱偡丅
## 杮棃偼搧恎偑崟偄丅

僆僯僈儞(僨僗僞乕)
僷儞僠, 懪撍
僶僘乕僇朇, 僶僘乕僇
攋夡岝慄(峌寕), 敪岝 墿 懳徾儐僯僢僩俬俢;慡奼嶶價乕儉 僺儞僋
攋夡岝慄(柦拞), 慡奼嶶價乕儉 僺儞僋


僕僃儘僯儌(僨僗僞乕)
夦椡, 懪撍
寱, 巃寕晲婍 "Weapon\EFFECT_Bardiche01.bmp" 32
僩儅儂乕僋, 峾偺晙
僩儅儂乕僋搳偘, 峾偺晙搳澅
夦岝(峌寕), 敪岝 墿 懳徾儐僯僢僩俬俢
夦岝(柦拞), 敋敪


儀僩儀僩儅儞(僨僗僞乕)
忨, 僶乕儖
寱, 寱
愙拝嵻(弨旛), _
4;Reload(3).wav;@愴摤傾僯儊_侾倂俙倄幩弌峌寕;搳澅晲婍 "Requid\EFFECT_Blood(Green)02.bmp" 32
愙拝嵻(峌寕), 夞揮搳澅晲婍 "Requid\EFFECT_Blood(Green)02.bmp" 32
愙拝嵻(柦拞), Windowclose.wav
壜擱愙拝嵻(弨旛), _
4;Reload(3).wav;@愴摤傾僯儊_侾倂俙倄幩弌峌寕;搳澅晲婍 "Requid\EFFECT_Blood(Green)02.bmp" 32
壜擱愙拝嵻(峌寕), 夞揮搳澅晲婍 "Requid\EFFECT_Blood(Green)02.bmp" 32
壜擱愙拝嵻(柦拞), 敋敪
夦岝(峌寕), 敪岝 墿 懳徾儐僯僢僩俬俢
夦岝(柦拞), 敋敪


僉僶僉儔乕(僨僗僞乕)
寱, 寱
憚, 僗僺傾
僉僶儈僒僀儖(峌寕), 幚抏敪幩 "Bullet\EFFECT_LightBullet(White)02.bmp" 32 Missile.wav
僉僶儈僒僀儖(柦拞), 敋敪
憚搳偘(峌寕), 搳偘憚
憚搳偘(柦拞), 懪寕;曻揹


僆僆僥儞僌(僨僗僞乕)
揹帴抍愵, 怳傞晲婍 "Weapon\EFFECT_Mace01.bmp" 32
僆僆僥儞僌僗僩乕儉(弨旛), 怳傞晲婍 "Weapon\EFFECT_Mace01.bmp" 32
僆僆僥儞僌僗僩乕儉(峌寕), 怳傝壓傠偟;Wind.wav
僆僆僥儞僌僗僩乕儉(柦拞), 慁晽
僆僆僥儞僌僔儑僢僋, 揹寕儔儞僠儍乕 墿 "Weapon\EFFECT_Mace01.bmp" 32
## 揹帴抍愵偼杮棃丄揤嬬偺梩抍愵偺傛偆側宍偺傕偺丅


僽儔僀儞僟乕(僨僗僞乕)
憚, 惵棿橆寧搧(撍)
憚朇, 僈僩儕儞僌 "Weapon\EFFECT_SeiryuEngetsuTou_thrust01.bmp" 64
僽儔僀儞僟乕僼儔僢僔儏(峌寕), 僼儔僢僔儏
僽儔僀儞僟乕僼儔僢僔儏(柦拞), 敪岝 敀
儃僨傿僼儔僢僔儏(峌寕), 僼儔僢僔儏
儃僨傿僼儔僢僔儏(柦拞), 敋敪


儅僌僫儉(僨僗僞乕)
寱, 寱
擇挌対廵(弨旛), 怳傞晲婍 "Weapon\EFFECT_NewNanbu01.bmp" 32 Reload.wav 擇搧棳
擇挌対廵(峌寕), 僯儏乕僫儞僽;僯儏乕僫儞僽
擇挌対廵(柦拞), 廵抏;廵抏
栆撆抏, 僯儏乕僫儞僽
婄柺対廵, 僉儍僲儞朇


僪儔僋儘僗(僨僗僞乕)
捾, 捾寕
梟夝塼, 壩墛曻幩 敀 Noise.wav
僐僂儌儕(弨旛), 鍨鍟
僐僂儌儕(峌寕), 鍨鍟
僐僂儌儕(柦拞), 彫價乕儉 愒 儔儞僟儉曽岦;彫價乕儉 愒 儔儞僟儉曽岦
憚, 巃寕晲婍 "DGoods\EFFECT_Shovel02.bmp" 32
儅儞僩(弨旛), 楢懕昤夋 "Shield\EFFECT_Mant(Red)[01-04].bmp" 32 2 1 慜柺 曐帩
儅儞僩(峌寕), 搳澅晲婍 "Shield\EFFECT_Mant(Red)04.bmp" 32 Swing.wav
儅儞僩(柦拞), 儘働僢僩僷儞僠 "Shield\EFFECT_Mant(Red)04.bmp" 32 Swing.wav


僆僇儖僟乕(僨僗僞乕)
僆僇儖僟乕價僨僆(弨旛), 5;Reload(2).wav;6;Reload(5).wav
僆僇儖僟乕價僨僆(峌寕), 敪岝 敀 懳徾儐僯僢僩俬俢
僆僇儖僟乕價僨僆(柦拞), -
墝枊, 墝暚幩 敀
崪宆朹, 墸懪晲婍 "Weapon\EFFECT_Femur01.bmp" 32
價僨僆廵, 壩撽廵


僞儞僋儃儞僽(僨僗僞乕)
愴幵朇, 僉儍僲儞朇
婡娭朇, 撪憼僈僩儕儞僌
僟僽儖敪幩, 僉儍僲儞朇;撪憼僈僩儕儞僌


僩僎僶儔(僨僗僞乕)
僩僎偺僣僞, 曏
搧, 惵棿搧
僶儔峌寕(弨旛), 惵棿搧;僶儔 UnitOn(2).wav;8;摟柧壔 斀塮;Whiz.wav
僶儔峌寕(峌寕), 墝 敀 Mist.wav 懳徾儐僯僢僩俬俢
僶儔峌寕(柦拞), 楢懕敋敪
僶儔峌寕(柦拞), @愴摤傾僯儊_僶儔弨旛 愒 -.wav 憡庤儐僯僢僩俬俢;_
儘働僢僩僷儞僠 "Hand\EFFECT_Punch(Red)01.bmp" 32 Punch.wav


僶僩儔乕(僨僗僞乕)
儘乕僾, 僠僃乕儞
僶僩儔乕傾儘乕, 墸懪晲婍 "Weapon\EFFECT_FancyMagicRod01.bmp" 32 僺儞僋
儔僽儔僽僗僐乕儖(峌寕), 搳澅晲婍 "Common\EFFECT_Heart01.bmp" 32
儔僽儔僽僗僐乕儖(柦拞), 彫敋敪;嶗悂愥
僶僩儔乕傾儘乕搳偘(弨旛), 搳澅晲婍 "Weapon\EFFECT_FancyMagicRod01.bmp" 32
僶僩儔乕傾儘乕搳偘(峌寕), 搳澅晲婍 "Weapon\EFFECT_FancyMagicRod01.bmp" 32;俵俙俹戝敋敪
僶僩儔乕傾儘乕搳偘(柦拞), 敋敪


僗僾儗乕僑儞(僨僗僞乕)
忨, 庎忨
僼僢僋, 僼僢僋儘乕僾
僗僾儗乕, 棻巕暚幩 僺儞僋 Noise.wav


儃儖僟乕(僨僗僞乕)
奿摤, 奿摤
寱, 寱
儃儖僟乕敋抏(峌寕), 俀楢彫價乕儉 惵 BeamSaber(3).wav
儃儖僟乕敋抏(柦拞), 俀楢彫價乕儉 惵 BeamSaber(3).wav;敋敪


## 怴僨僗僞乕丒儘儃 ------------

僇僢僠儏僂僫僀僩(僨僗僞乕)
杺寱(弨旛), 棾寱;僼儔僢僔儏 Glass.wav
杺寱(峌寕), 巃寕
杺寱(柦拞), 戝巃寕
僇僢僠儏僂儈僒僀儖, 婡娭朇
僪儕儖, 僪儕儖


儘價儞僟乕(僨僗僞乕)
僆僊儍乕廵(弨旛), 僔儑僢僋價乕儉僈儞
僆僊儍乕廵(峌寕), 儃儖僩傾僋僔儑儞儔僀僼儖 "Weapon\EFFECT_ShockBeamGun01.bmp" 32 Beam2.wav
僆僊儍乕廵(柦拞), 墝 愒
僆僊儍乕廵(僋儕僥傿僇儖), Baby.wav
僂儔僔儅廵(弨旛), 儃儖僩傾僋僔儑儞儔僀僼儖
僂儔僔儅廵(峌寕), 儃儖僩傾僋僔儑儞儔僀僼儖 Beam2.wav
僂儔僔儅廵(柦拞), 墝 敀
儃僂僈儞儈僒僀儖(弨旛), 僋儘僗儃僂
儃僂僈儞儈僒僀儖(峌寕), 僋儘僗儃僂
儃僂僈儞儈僒僀儖(柦拞), 彫敋敪
摢晹儈僒僀儖(弨旛), 3;Reload.wav
摢晹儈僒僀儖(峌寕), 儈僒僀儖 1
摢晹儈僒僀儖(柦拞), 敋敪


僐僢僋儔乕(僨僗僞乕)
僼僅乕僋, 僒僀
僫僀僼, 珉
僼儔僀僷儞(弨旛), 怳傞晲婍 "DGoods\EFFECT_FryingPan01.bmp" 32
僼儔僀僷儞(峌寕), 敀暫晲婍
僼儔僀僷儞(柦拞), 懪寕 崟 Bunt.wav
僐僔儑僂廵(弨旛), 幩寕晲婍 "Weapon\EFFECT_PotatoMasher01.bmp" 32
僐僔儑僂廵(峌寕), 墝暚幩 崟 Mist.wav
僐僔儑僂廵(柦拞), 墝 崟
杻悓僈僗(弨旛), 幩寕晲婍 "Weapon\EFFECT_PotatoMasher01.bmp" 32
杻悓僈僗(峌寕), 墝暚幩 敀 Mist.wav
杻悓僈僗(柦拞), 墝 敀
椏棟敋抏(弨旛), 4;EvilEye.wav
椏棟敋抏(峌寕), 夛榖 僨僗僞乕丒儘儃(僓僐) 僗僾乕儞敋抏両 屌掕;搳澅晲婍 "DGoods\EFFECT_Spoon01.bmp" 32
椏棟敋抏(峌寕), 夛榖 僨僗僞乕丒儘儃(僓僐) 偍嬍敋抏両 屌掕;搳澅晲婍 "DGoods\EFFECT_GravyLadle01.bmp" 32
椏棟敋抏(峌寕), 夛榖 僨僗僞乕丒儘儃(僓僐) 僇儗乕暡敋抏両 屌掕;栻昳 墿
椏棟敋抏(峌寕), 夛榖 僨僗僞乕丒儘儃(僓僐) 嶮敋抏両 偦傜偦傜偦傜偭両両 屌掕;僜乕僒乕
椏棟敋抏(柦拞), 敋敪
## 椏棟敋抏(弨旛)偼丄揹巕儗儞僕偺僠乕儞偺壒偺偮傕傝丅


僎儞僔僟乕(僨僗僞乕)
尨巒懢屰(峌寕), @俽俹傾僯儊_屰晳 懳徾僷僀儘僢僩
尨巒懢屰(柦拞), -
灋朹, 灋朹
灋朹敋抏(弨旛), 灋朹 擇搧棳
灋朹敋抏(峌寕), 搳澅晲婍 "Weapon\EFFECT_Club01.bmp" 32;搳澅晲婍 "Weapon\EFFECT_Club01.bmp" 32
灋朹敋抏(柦拞), 楢懕敋敪
僉僶, 巃寕 擇搧棳
僉僶儈僒僀儖(峌寕), 幚抏敪幩 "Bullet\EFFECT_LightBullet(White)02.bmp" 32 Missile.wav
僉僶儈僒僀儖(柦拞), 敋敪
## 灋朹偼杮棃丄婼偑帩偭偰偄傞嬥朹偺傛偆側傕偺丅


儕儌僊儔乕(僨僗僞乕)
忨, 怳傞晲婍 "Weapon\EFFECT_JewelRod(Pink)01.bmp" 32
婡娭朇, 撪憼僈僩儕儞僌
儕儌僐儞敋抏(弨旛), 怳傞晲婍 "Weapon\EFFECT_JewelRod(Pink)01.bmp" 32
儕儌僐儞敋抏(峌寕), 怳傞晲婍 "Weapon\EFFECT_JewelRod(Pink)01.bmp" 32
儕儌僐儞敋抏(柦拞), 楢懕敋敪
僴儞僪儈僒僀儖(弨旛), 儘働僢僩僷儞僠 "Hand\EFFECT_Punch(Black)04.bmp" 32
僴儞僪儈僒僀儖(峌寕), 儘働僢僩僷儞僠 "Hand\EFFECT_Punch(Black)04.bmp" 32
僴儞僪儈僒僀儖(柦拞), 敋敪


僼僅乕僇僗儅儞(僨僗僞乕)
寱, 嬥寱
僼僅乕僇僗僼儔僢僔儏(峌寕), Reload.wav;3;敪岝 敀 懳徾儐僯僢僩俬俢
僼僅乕僇僗僼儔僢僔儏(柦拞), 敋敪


僇儈僫儕僆儞(僨僗僞乕)
曻揹(峌寕), 曻揹
曻揹(柦拞), 曻揹
梉棫敋抏, 曻悈廵
僾儔僘儅朇, 僔儑僢僋價乕儉 墿 Thunder.wav
慡奐僾儔僘儅朇, 戝揹寕
堫嵢儈僒僀儖(峌寕), Gun.wav
堫嵢儈僒僀儖(柦拞), 敋敪


僞僀儉儔乕(僨僗僞乕)
戝姍, 戝姍
戝姍搳偘, 夞揮搳澅晲婍 "Weapon\EFFECT_Scicle01.bmp" 32
僞僀儉儔乕儈僒僀儖, 婡娭朇
僞僀儉僗僩僢僾岝慄(峌寕), BeamShot.wav
僞僀儉僗僩僢僾岝慄(柦拞), -
僞僀儉僗儕僢僾岝慄(峌寕), 帪娫媡峴 懳徾儐僯僢僩俬俢;岝抏 僺儞僋 BeamShot.wav
僞僀儉僗儕僢僾岝慄(柦拞), -
慾巭(帪娫嵎峌寕), 帪娫媡峴
慾巭(夝愢), 帪娫偑姫偒栠傝丄$(憡庤儐僯僢僩)偺峌寕偼柍岠壔偝傟偨丅


僌儕乕儞僟乕(僨僗僞乕)
僣僞偺曏, 曏
壴曎朇, 儀傾儕儞僌
僼儔儚乕敋抏(峌寕), @愴摤傾僯儊_幩寕晲婍弨旛 "DGoods\EFFECT_Rose(Red)01.bmp" 32 Swing.wav 憡庤儐僯僢僩俬俢
僼儔儚乕敋抏(柦拞), 敋敪

怘擏怉暔僪儔僉儏乕儗
怗庤, 怗庤 愒
曔怘, 姎傒晅偒


僀儎僑乕(僨僗僞乕)
忨, 儌乕儖
僀儎僑乕徴寕壒攇, 壒攇
帹岰敋抏(弨旛), 怳傞晲婍 "Explode\EFFECT_Explode(Red)01.bmp" 64 擇搧棳
帹岰敋抏(峌寕), 夞揮搳澅晲婍 "Explode\EFFECT_Explode(Red)01.bmp" 64;夞揮搳澅晲婍 "Explode\EFFECT_Explode(Red)01.bmp" 64
帹岰敋抏(柦拞), 敋敪


儀儞僉儑乕僟乕(僨僗僞乕)
奿摤, 奿摤
愇壔僈僗, 壩墛曻幩 敀


僸儍僋儊僈儞(僨僗僞乕)
慾巭(儅僌僱僢僩僷儚乕), 價乕儉僐乕僩 Jump.wav 儅僌僱僢僩僷儚乕
倀帤帴愇(弨旛), -
倀帤帴愇(峌寕), 敀暫晲婍
倀帤帴愇(柦拞), 懪撍
攋夡岝慄(峌寕), 幾娽夝曻 崟 烌 拞 -.wav 懳徾儐僯僢僩俬俢;敪岝 烌 BeamSaber(3).wav 懳徾儐僯僢僩俬俢
攋夡岝慄(柦拞), 敋敪
帴愇敋抏(弨旛), -
帴愇敋抏(峌寕), 夞揮搳澅晲婍 "Explode\EFFECT_Explode(Red)01.bmp" 32
帴愇敋抏(柦拞), 彫敋敪
栚嬍敋抏(弨旛), 妝婍 "Shield\EFFECT_Shield01.bmp" 32 -.wav
栚嬍敋抏(峌寕), 幚抏敪幩 "BodyParts\EFFECT_EyeBall(Yellow)01.bmp" 32 UnitOn(2).wav 1
栚嬍敋抏(柦拞), 敋敪


僀僔儍乕僑儞(僨僗僞乕)
儊僗, 僋僋儕
拲幩敋抏(峌寕), Gun.wav
拲幩敋抏(柦拞), 敋敪
## 拲幩敋抏乧榬偺拲幩婍傪対廵偺傛偆偵巊偭偰峌寕偡傞丅


僐僽儕僆儞(僨僗僞乕)
忨, 灋朹
僐僽(弨旛), 搳澅晲婍 "Hit/EFFECT_Damage(Pink)01.bmp" 64
僐僽(峌寕), 懪撍
僐僽(柦拞), UnitOn.wav
僐僽敋抏(弨旛), 搳澅晲婍 "Hit/EFFECT_Damage(Pink)01.bmp" 64
僐僽敋抏(峌寕), 搳澅晲婍 "Hit/EFFECT_Damage(Pink)01.bmp" 64
僐僽敋抏(柦拞), 敋敪


僿儔僋儗僗嘥(僨僗僞乕)
僔乕儖僪杊屼, 墛弬
寱, 嬥寱
僔乕儖僪(弨旛), 妝婍 "Shield\EFFECT_FireShield01.bmp" 32 -.wav
僔乕儖僪(峌寕), 奿摤
僔乕儖僪(柦拞), 嫮懪
僒乕儀儖僼儔僢僔儏(弨旛), 摨帪怳傞晲婍 晲婍夋憸=嬥寱=嬧寱 32
僒乕儀儖僼儔僢僔儏(峌寕), Sword.wav;4;抧昞徴寕攇 敀
僒乕儀儖僼儔僢僔儏(柦拞), 敋敪

僿儔僋儗僗嘦(僨僗僞乕)
僔乕儖僪杊屼, 儔乕僕僔乕儖僪
寱, 嬧寱
峛檋敋抏, 僪儕儖儈僒僀儖
僔乕儖僪(弨旛), 妝婍 "Shield\EFFECT_LargeShield01.bmp" 32 -.wav
僔乕儖僪(峌寕), 奿摤
僔乕儖僪(柦拞), 嫮懪
僒乕儀儖僼儔僢僔儏(弨旛), 摨帪怳傞晲婍 晲婍夋憸=嬧寱=嬥寱 32
僒乕儀儖僼儔僢僔儏(峌寕), Sword.wav;4;抧昞徴寕攇 敀
僒乕儀儖僼儔僢僔儏(柦拞), 敋敪


僔僔僉僶儔乕(僨僗僞乕)
憚, 曽揤寔(撍)
捾儈僒僀儖(峌寕), 栴楢幩 Gun(2).wav
捾儈僒僀儖(柦拞), 楢懕敋敪
僼儔僀儞僌僿僢僪(峌寕), 搳澅晲婍 "Fire\EFFECT_TigerFire_S(Yellow)01.bmp" 32 Whiz.wav
僼儔僀儞僌僿僢僪(柦拞), 姎傒晅偒
僼儔僀儞僌僿僢僪(僋儕僥傿僇儖), 夛榖 僨僗僞乕丒儘儃(僓僐) 捾儈僒僀儖両 屌掕;_
@愴摤傾僯儊_栴楢幩峌寕 懳徾儐僯僢僩俬俢;@愴摤傾僯儊_楢懕敋敪柦拞


僼僨僶僐儞(僨僗僞乕)
墧昅, 巋撍晲婍 "DGoods\EFFECT_Pencil01.bmp" 32
僇僢僞乕僒乕儀儖, 僇僢僞乕
暥朳嬶敋抏(峌寕), 夛榖 僨僗僞乕丒儘儃(僓僐) 墧昅乣丄偽偔偩乣傫両 屌掕;搳澅晲婍 "DGoods\EFFECT_Pencil01.bmp" 32
暥朳嬶敋抏(峌寕), 夛榖 僨僗僞乕丒儘儃(僓僐) 墧昅乣丄偽偔偩乣傫両 屌掕;搳澅晲婍 "DGoods\EFFECT_SharpPencil01.bmp" 32
暥朳嬶敋抏(峌寕), 夛榖 僨僗僞乕丒儘儃(僓僐) 僐儞僷僗丄偽偔偩乣傫両 屌掕;搳澅晲婍 "DGoods\EFFECT_Kompas01.bmp" 32
暥朳嬶敋抏(峌寕), 夛榖 僨僗僞乕丒儘儃(僓僐) 徚偟僑儉丄偽偔偩乣傫両 屌掕;搳澅晲婍 "DGoods\EFFECT_Rubber01.bmp" 32
暥朳嬶敋抏(峌寕), 夛榖 僨僗僞乕丒儘儃(僓僐) 徚偟僑儉丄偽偔偩乣傫両 屌掕;搳澅晲婍 "DGoods\EFFECT_BuildingStone01.bmp" 32
暥朳嬶敋抏(柦拞), 敋敪
徚偟徚偟僑儉(峌寕), 怳傝壓傠偟
徚偟徚偟僑儉(柦拞), 墌屖巃寕 敀 Bow.wav
徚偟徚偟僑儉(偲偳傔), 儐僯僢僩曄怓 敀
慾巭(徚偟徚偟僑儉), 愗傝暐偄 Swing.wav
慾巭(夝愢), $(儐僯僢僩)偼徚偟徚偟僑儉偱$(晲婍)傪徚偟嫀偭偨丅
## 暥朳嬶敋抏(峌寕), 夛榖 僨僗僞乕丒儘儃(僓僐) 掕婯偽偔偩乣傫両 屌掕;搳澅晲婍 "嶰妏掕婯偺夋憸.bmp"


儕儞僌僑僋僂(僨僗僞乕)
擛堄朹(弨旛), 拞怱夞揮晲婍 "Weapon\EFFECT_VajraPole(T)01.bmp" 64
擛堄朹(峌寕), 拞怱夞揮晲婍 "Weapon\EFFECT_VajraPole(T)01.bmp" 64
擛堄朹(柦拞), 楢撍
擛堄朹搳偘, 夞揮搳澅晲婍 "Weapon\EFFECT_Rod01.bmp" 40
擛堄朹廵, 僶僘乕僇 "Weapon\EFFECT_VajraPole(T)01.bmp" 64
屽嬻僞僀僼乕儞, 墝暚幩 敀 Wind.wav


僐僽儔儈僒僀儖(僨僗僞乕)
僐僽儔儉僠(弨旛), 幹
僐僽儔儉僠(峌寕), 曏
僐僽儔儉僠(柦拞), 曏
儈僒僀儖(峌寕), 彫宆儈僒僀儖 10
儈僒僀儖(柦拞), 楢懕敋敪;楢懕敋敪;戝敋敪
僐僽儔儈僒僀儖(峌寕), 僗乕僷乕儈僒僀儖 1
僐僽儔儈僒僀儖(柦拞), 挻敋敪



