## 儅僀僫乕僷僢僋偺埲壓偺夋憸傪巊梡偟偰偄傑偡

## 僟僽儖僆乕僋傾儞僞
#EFFECT_G00_GNShield(00Q).bmp
#EFFECT_G00_GNSwordV(R).bmp
#EFFECT_G00_GNSwordV(S).bmp
#EFFECT_G00_GNSwordV(TRANS-AMR).bmp
#EFFECT_G00_GNSwordV(TRANS-AMS).bmp
#EFFECT_G00_GNSwordV(BR).bmp
#EFFECT_G00_GNSwordV(BS).bmp
#EFFECT_G00_GNSwordV(TRANS-AMBR).bmp
#EFFECT_G00_GNSwordV(TRANS-AMBS).bmp

## 僈儞僟儉僒僶乕僯儍
#EFFECT_G00_GNHolsterBits(D).bmp
#EFFECT_G00_GNHolsterBits(F).bmp
#EFFECT_G00_GNHolsterBits(O).bmp
#EFFECT_G00_GNHolsterBits(TRANS-AMF).bmp
#EFFECT_G00_GNHolsterBits(TRANS-AMO).bmp
#EFFECT_G00_GNPistolBit.bmp
#EFFECT_G00_GNPistolBit(TRANS-AM).bmp
#EFFECT_G00_GNRifleBitII.bmp
#EFFECT_G00_GNRifleBitII(TRANS-AM).bmp


## 僈儞僟儉僴儖乕僩
#EFFECT_G00_GNSwordRifle(C).bmp
#EFFECT_G00_GNSwordRifle(R).bmp
#EFFECT_G00_GNSwordRifle(S).bmp
#EFFECT_G00_GNSwordRifle(TRANS-AMC).bmp
#EFFECT_G00_GNSwordRifle(TRANS-AMR).bmp
#EFFECT_G00_GNSwordRifle(TRANS-AMS).bmp

## 儔僼傽僄儖僈儞僟儉
#EFFECT_G00_GNBeamRifle(Raphael).bmp
#EFFECT_G00_GNBeamRifle(RaphaelTRANS-AM).bmp

## 僽儗僀償
#EFFECT_G00_DrakeHowling(C).bmp
#EFFECT_G00_DrakeHowling.bmp
#EFFECT_G00_DrakeHowling(TRANS-AM).bmp

## 奺僩儔儞僓儉偺愴摤傾僯儊偼2012/11帪揰偱帒椏偑彮側偄偨傔傎傏漵憿偱偡丅
## 寑応斉偑僗僷儘儃偵嶲愴偟偨嵺摍偵夵傔偰嶌傝捈偡梊掕偱偡丅

### 僜儗僗僞儖價乕僀儞僌 ----------------------------------------------------------------------

## --- 僟僽儖僆乕僋傾儞僞 ---
寑応斉檵撨愱梡僟僽儖僆乕僋傾儞僞
僩儔儞僓儉敪摦(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Charge.wav;3;_
夛榖 檵撨亖俥亖僙僀僄僀(寑応斉) "懳榖偺偨傔偺僈儞僟儉乧乧偦傟偑丄僟僽儖僆乕僋傾儞僞偩両" 屌掕;_
@愴摤傾僯儊_怳傞晲婍弨旛 EFFECT_G00_GNSwordV(TRANS-AMS).bmp;_
摟柧壔 懳徾儐僯僢僩俬俢 斀塮;_
怳傞晲婍撍寕 EFFECT_G00_GNSwordV(TRANS-AMS).bmp;_
摟柧壔 懳徾儐僯僢僩俬俢 夝彍 斀塮;_
俁倂俙倄幩弌;俁倂俙倄幩弌;_
價乕儉儔僀僼儖 僺儞僋 EFFECT_G00_GNSwordV(TRANS-AMR).bmp;價乕儉儔僀僼儖 僺儞僋 EFFECT_G00_GNSwordV(TRANS-AMR).bmp
僩儔儞僓儉敪摦(柦拞),_
價乕儉儔僀僼儖;價乕儉儔僀僼儖;_
揰棎懪 Slash.wav;_
夛榖 檵撨亖俥亖僙僀僄僀(寑応斉) "愴偆両 惗偒傞偨傔偵両" 屌掕;_
@愴摤傾僯儊_怳傞晲婍曄宍弨旛 EFFECT_G00_GNSwordV(TRANS-AMS).bmp 32 EFFECT_G00_GNSwordV(TRANS-AMBS).bmp 64 Sword.wav;_
摟柧壔 懳徾儐僯僢僩俬俢 斀塮;_
@愴摤傾僯儊_怳傞晲婍撍寕峌寕 EFFECT_G00_GNSwordV(TRANS-AMBS).bmp 64;_
僗乕僷乕僞僢僋儖棎晳 儗僢僪 Slash(2).wav;_
摟柧壔 懳徾儐僯僢僩俬俢 夝彍 斀塮;_
戝巋撍 	儗僢僪 Crash.wav;3;_
@愴摤傾僯儊_摟柧壔弨旛;_
@愴摤傾僯儊_岝媴曻弌弨旛 僌儕乕儞 Whiz.wav;3;_
夛榖 檵撨亖俥亖僙僀僄僀(寑応斉)(擼検巕攇) "偆偍偍偍偍偭両" 屌掕;_
@愴摤傾僯儊_旘棃傾僢僾 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Whiz.wav 懍 椢;_
怳傞晲婍撍寕 EFFECT_G00_GNSwordV(TRANS-AMBS).bmp 64 巃寕
儔僀僓乕僜乕僪(弨旛),          僼僃僀僗傾僢僾
儔僀僓乕僜乕僪(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Charge.wav;3;_
俁倂俙倄幩弌;俁倂俙倄幩弌;@愴摤傾僯儊_幩寕晲婍曄宍弨旛 EFFECT_G00_GNSwordV(TRANS-AMR).bmp 32 EFFECT_G00_GNSwordV(TRANS-AMBR).bmp 64 Sword.wav;_
夛榖 檵撨亖俥亖僙僀僄僀(寑応斉)(擼検巕攇) "愴偆両 惗偒傞偨傔偵両" 屌掕;_
僶僗僞乕價乕儉儔儞僠儍乕 EFFECT_G00_GNSwordV(TRANS-AMBR).bmp 64
儔僀僓乕僜乕僪(柦拞),          挻價乕儉

俽俽檵撨愱梡僟僽儖僆乕僋傾儞僞
僩儔儞僓儉敪摦(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Charge.wav;3;_
夛榖 檵撨亖俥亖僙僀僄僀(俽俽) "懳榖偺偨傔偺僈儞僟儉乧乧偦傟偑丄僟僽儖僆乕僋傾儞僞偩両" 屌掕;_
@愴摤傾僯儊_怳傞晲婍弨旛 EFFECT_G00_GNSwordV(TRANS-AMS).bmp;_
摟柧壔 懳徾儐僯僢僩俬俢 斀塮;_
怳傞晲婍撍寕 EFFECT_G00_GNSwordV(TRANS-AMS).bmp;_
摟柧壔 懳徾儐僯僢僩俬俢 夝彍 斀塮;_
俁倂俙倄幩弌;俁倂俙倄幩弌;_
價乕儉儔僀僼儖 僺儞僋 EFFECT_G00_GNSwordV(TRANS-AMR).bmp;價乕儉儔僀僼儖 僺儞僋 EFFECT_G00_GNSwordV(TRANS-AMR).bmp
僩儔儞僓儉敪摦(柦拞),_
價乕儉儔僀僼儖;價乕儉儔僀僼儖;_
揰棎懪 Slash.wav;_
夛榖 檵撨亖俥亖僙僀僄僀(俽俽) "悽奅偺榗傒乧乧両 攋夡偡傞両" 屌掕;_
@愴摤傾僯儊_怳傞晲婍曄宍弨旛 EFFECT_G00_GNSwordV(TRANS-AMS).bmp 32 EFFECT_G00_GNSwordV(TRANS-AMBS).bmp 64 Sword.wav;_
摟柧壔 懳徾儐僯僢僩俬俢 斀塮;_
@愴摤傾僯儊_怳傞晲婍撍寕峌寕 EFFECT_G00_GNSwordV(TRANS-AMBS).bmp 64;_
僗乕僷乕僞僢僋儖棎晳 儗僢僪 Slash(2).wav;_
摟柧壔 懳徾儐僯僢僩俬俢 夝彍 斀塮;_
戝巋撍 	儗僢僪 Crash.wav;3;_
@愴摤傾僯儊_摟柧壔弨旛;_
@愴摤傾僯儊_岝媴曻弌弨旛 僌儕乕儞 Whiz.wav;3;_
夛榖 檵撨亖俥亖僙僀僄僀(俽俽)(擼検巕攇) "偆偍偍偍偍偭両" 屌掕;_
@愴摤傾僯儊_旘棃傾僢僾 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Whiz.wav 懍 椢;_
怳傞晲婍撍寕 EFFECT_G00_GNSwordV(TRANS-AMBS).bmp 64 巃寕
儔僀僓乕僜乕僪(弨旛),          僼僃僀僗傾僢僾
儔僀僓乕僜乕僪(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Charge.wav;3;_
俁倂俙倄幩弌;俁倂俙倄幩弌;@愴摤傾僯儊_幩寕晲婍曄宍弨旛 EFFECT_G00_GNSwordV(TRANS-AMR).bmp 32 EFFECT_G00_GNSwordV(TRANS-AMBR).bmp 64 Sword.wav;_
夛榖 檵撨亖俥亖僙僀僄僀(俽俽)(擼検巕攇) "偦偙偩偀偀偀偀偭両両" 屌掕;_
僶僗僞乕價乕儉儔儞僠儍乕 EFFECT_G00_GNSwordV(TRANS-AMBR).bmp 64
儔僀僓乕僜乕僪(柦拞),          挻價乕儉


僟僽儖僆乕僋傾儞僞
僔乕儖僪杊屼(俧俶僔乕儖僪),   僔乕儖僪杊屼 EFFECT_G00_GNShield(00Q).bmp 32 俧俶僔乕儖僪
峌寕柍岠壔(俧俶僼傿乕儖僪),   @愴摤傾僯儊_俁倂俙倄幩弌峌寕;僶儕傾 BeamCoat.wav 俧俶僼傿乕儖僪 僌儕乕儞
暘恎(検巕壔),                 摟柧壔 斀塮;岝媴曻弌 僌儕乕儞 Whiz.wav;岝媴廤拞 僌儕乕儞 -.wav;摟柧壔 夝彍 斀塮
俧俶價乕儉僈儞,               彫價乕儉
俧俶僜乕僪嘪丒儔僀僼儖,       價乕儉儔僀僼儖 僺儞僋 EFFECT_G00_GNSwordV(R).bmp
俧俶僜乕僪嘪丒儔僀僼儖(夝愢), $(儐僯僢僩)偼俧俶僜乕僪嘪丒儔僀僼儖儌乕僪偱峌寕傪偐偗偨丅
俧俶僜乕僪嘪(弨旛),           怳傞晲婍 EFFECT_G00_GNSwordV(S).bmp
俧俶僜乕僪嘪(峌寕),           怳傞晲婍撍寕 EFFECT_G00_GNSwordV(S).bmp
俧俶僜乕僪嘪(柦拞),           岝巃寕 僌儕乕儞 拞
俧俶僜乕僪嘪(柦拞),           岝怳傝忋偘 僌儕乕儞 拞
俧俶僜乕僪嘪(柦拞),           岝怳傝壓傠偟 僌儕乕儞 拞
俧俶僜乕僪嘪(柦拞),           岝側偓暐偄 僌儕乕儞 拞
俧俶僶僗僞乕僜乕僪(弨旛),     @愴摤傾僯儊_俁倂俙倄幩弌峌寕;@愴摤傾僯儊_俁倂俙倄幩弌峌寕;怳傞晲婍曄宍 EFFECT_G00_GNSwordV(S).bmp 32 EFFECT_G00_GNSwordV(BS).bmp 64 Sword.wav
俧俶僶僗僞乕僜乕僪(峌寕),     怳傞晲婍撍寕 EFFECT_G00_GNSwordV(BS).bmp 64
俧俶僶僗僞乕僜乕僪(柦拞),     戝巃寕 僌儕乕儞
俧俶僶僗僞乕僜乕僪(柦拞),     墶戝巃寕 僌儕乕儞
俧俶僶僗僞乕僜乕僪(柦拞),     搨抾妱傝 僌儕乕儞
俧俶僶僗僞乕僜乕僪(柦拞),     怳傝忋偘戝巃寕 僌儕乕儞
俧俶僜乕僪價僢僩(弨旛),       -
俧俶僜乕僪價僢僩(峌寕),       俁倂俙倄幩弌;俁倂俙倄幩弌
俧俶僜乕僪價僢僩(柦拞),       揰棎懪 Slash.wav
俧俶僶僗僞乕儔僀僼儖(弨旛),   @愴摤傾僯儊_俁倂俙倄幩弌峌寕;@愴摤傾僯儊_俁倂俙倄幩弌峌寕;幩寕晲婍曄宍 EFFECT_G00_GNSwordV(R).bmp 32 EFFECT_G00_GNSwordV(BR).bmp 64 Sword.wav
俧俶僶僗僞乕儔僀僼儖(峌寕),   僶僗僞乕價乕儉儔僀僼儖 僺儞僋 EFFECT_G00_GNSwordV(BR).bmp 64
俧俶僶僗僞乕儔僀僼儖(柦拞),   僶僗僞乕價乕儉儔僀僼儖
僩儔儞僓儉敪摦(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Charge.wav;3;_
@愴摤傾僯儊_怳傞晲婍弨旛 EFFECT_G00_GNSwordV(TRANS-AMS).bmp;_
摟柧壔 懳徾儐僯僢僩俬俢 斀塮;_
怳傞晲婍撍寕 EFFECT_G00_GNSwordV(TRANS-AMS).bmp;_
摟柧壔 懳徾儐僯僢僩俬俢 夝彍 斀塮;_
俁倂俙倄幩弌;俁倂俙倄幩弌;_
價乕儉儔僀僼儖 僺儞僋 EFFECT_G00_GNSwordV(TRANS-AMR).bmp;價乕儉儔僀僼儖 僺儞僋 EFFECT_G00_GNSwordV(TRANS-AMR).bmp
僩儔儞僓儉敪摦(柦拞),_
價乕儉儔僀僼儖;價乕儉儔僀僼儖;_
揰棎懪 Slash.wav;_
@愴摤傾僯儊_怳傞晲婍曄宍弨旛 EFFECT_G00_GNSwordV(TRANS-AMS).bmp 32 EFFECT_G00_GNSwordV(TRANS-AMBS).bmp 64 Sword.wav;_
摟柧壔 懳徾儐僯僢僩俬俢 斀塮;_
@愴摤傾僯儊_怳傞晲婍撍寕峌寕 EFFECT_G00_GNSwordV(TRANS-AMBS).bmp 64;_
僗乕僷乕僞僢僋儖棎晳 儗僢僪 Slash(2).wav;_
摟柧壔 懳徾儐僯僢僩俬俢 夝彍 斀塮;_
戝巋撍 	儗僢僪 Crash.wav;3;_
@愴摤傾僯儊_摟柧壔弨旛;_
@愴摤傾僯儊_岝媴曻弌弨旛 僌儕乕儞 Whiz.wav;3;_
@愴摤傾僯儊_旘棃傾僢僾 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Whiz.wav 懍 椢;_
怳傞晲婍撍寕 EFFECT_G00_GNSwordV(TRANS-AMBS).bmp 64 巃寕
儔僀僓乕僜乕僪(弨旛),          僼僃僀僗傾僢僾
儔僀僓乕僜乕僪(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Charge.wav;3;_
俁倂俙倄幩弌;俁倂俙倄幩弌;@愴摤傾僯儊_幩寕晲婍曄宍弨旛 EFFECT_G00_GNSwordV(TRANS-AMR).bmp 32 EFFECT_G00_GNSwordV(TRANS-AMBR).bmp 64 Sword.wav;_
僶僗僞乕價乕儉儔儞僠儍乕 EFFECT_G00_GNSwordV(TRANS-AMBR).bmp 64
儔僀僓乕僜乕僪(柦拞),          挻價乕儉
儔僀僓乕僜乕僪(夝愢),          $(儐僯僢僩)偼僩儔儞僓儉傪敪摦偟丄儔僀僓乕僜乕僪偱峌寕傪偐偗偨丅


## --- 僈儞僟儉僒僶乕僯儍 ---
寑応斉儔僀儖愱梡僈儞僟儉僒僶乕僯儍
價僢僩僐儞價僱乕僔儑儞(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Charge.wav;3;_
@愴摤傾僯儊_00_擇挌價乕儉儔僀僼儖弨旛 夋憸僼傽僀儖=EFFECT_G00_GNRifleBitII(TRANS-AM).bmp=EFFECT_G00_GNPistolBit(TRANS-AM).bmp;_
俉倂俙倄幩弌;_
楢懕昤夋 Action\EFFECT_Aiming[01-04].bmp 挿曽宍僒僀僘=64=32 2 4 慜柺 曐帩 Type(Digital).wav;6;_
夛榖 儘僢僋僆儞亖僗僩儔僩僗(寑応斉) "棎傟寕偮偤偉偉偉偉偭両" 屌掕;_
00_擇挌價乕儉儔僀僼儖 夋憸僼傽僀儖=EFFECT_G00_GNRifleBitII(TRANS-AM).bmp=EFFECT_G00_GNPistolBit(TRANS-AM).bmp;_
00_擇挌價乕儉儔僀僼儖 夋憸僼傽僀儖=EFFECT_G00_GNRifleBitII(TRANS-AM).bmp=EFFECT_G00_GNPistolBit(TRANS-AM).bmp;_
戝奼嶶價乕儉;戝奼嶶價乕儉;_
俵俙俹彫宆儈僒僀儖;俵俙俹價乕儉
僩儔儞僓儉敪摦(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Charge.wav;3;_
@愴摤傾僯儊_廵寕晲婍弨旛 EFFECT_G00_GNPistolBit(TRANS-AM).bmp 32 Beam\EFFECT_Beam(Pink)05.bmp 64 擇挌対廵;3;_
夛榖 儘僢僋僆儞亖僗僩儔僩僗(寑応斉) "傛偟丄寕偪傑偔傞偤両" 屌掕;_
摟柧壔 懳徾儐僯僢僩俬俢 斀塮;_
怳傞晲婍撍寕 -.bmp;_
摟柧壔 懳徾儐僯僢僩俬俢 夝彍 斀塮;_
廵寕晲婍 EFFECT_G00_GNPistolBit(TRANS-AM).bmp 32 Beam\EFFECT_Beam(Pink)05.bmp 64 擇挌対廵 Beam.wav;_
俉倂俙倄幩弌
僩儔儞僓儉敪摦(柦拞),_
彫價乕儉;彫價乕儉;3;_
彫價乕儉 儔儞僟儉曽岦;彫價乕儉 儔儞僟儉曽岦;彫價乕儉 儔儞僟儉曽岦;3;_
@愴摤傾僯儊_價乕儉儔儞僠儍乕弨旛 EFFECT_G00_GNHolsterBits(TRANS-AMF).bmp 64;_
@愴摤傾僯儊_00_擇挌價乕儉儔僀僼儖弨旛 夋憸僼傽僀儖=EFFECT_G00_GNRifleBitII(TRANS-AM).bmp=EFFECT_G00_GNPistolBit(TRANS-AM).bmp;3;_
夛榖 儘僢僋僆儞亖僗僩儔僩僗(寑応斉) "儔僗僩両 慱偄寕偮両" 屌掕;_
@愴摤傾僯儊_儘僢僋僆儞峌寕;3;_
@愴摤傾僯儊_俧俶儂儖僗僞乕價僢僩峌寕 EFFECT_G00_GNHolsterBits(TRANS-AMF).bmp 64 僺儞僋 拞;_
@愴摤傾僯儊_00_擇挌價乕儉儔僀僼儖峌寕 夋憸僼傽僀儖=EFFECT_G00_GNRifleBitII(TRANS-AM).bmp=EFFECT_G00_GNPistolBit(TRANS-AM).bmp 拞;3;_
俧俶儂儖僗僞乕價僢僩 EFFECT_G00_GNHolsterBits(TRANS-AMF).bmp 64 僺儞僋 拞;3;_
00_擇挌價乕儉儔僀僼儖 夋憸僼傽僀儖=EFFECT_G00_GNRifleBitII(TRANS-AM).bmp=EFFECT_G00_GNPistolBit(TRANS-AM).bmp 拞

儔僀儖愱梡僈儞僟儉僒僶乕僯儍
價僢僩僐儞價僱乕僔儑儞(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Charge.wav;3;_
@愴摤傾僯儊_00_擇挌價乕儉儔僀僼儖弨旛 夋憸僼傽僀儖=EFFECT_G00_GNRifleBitII(TRANS-AM).bmp=EFFECT_G00_GNPistolBit(TRANS-AM).bmp;_
俉倂俙倄幩弌;_
楢懕昤夋 Action\EFFECT_Aiming[01-04].bmp 挿曽宍僒僀僘=64=32 2 4 慜柺 曐帩 Type(Digital).wav;6;_
夛榖 儘僢僋僆儞亖僗僩儔僩僗(俽俽) "棎傟寕偮偤偉偉偉偉偭両" 屌掕;_
00_擇挌價乕儉儔僀僼儖 夋憸僼傽僀儖=EFFECT_G00_GNRifleBitII(TRANS-AM).bmp=EFFECT_G00_GNPistolBit(TRANS-AM).bmp;_
00_擇挌價乕儉儔僀僼儖 夋憸僼傽僀儖=EFFECT_G00_GNRifleBitII(TRANS-AM).bmp=EFFECT_G00_GNPistolBit(TRANS-AM).bmp;_
戝奼嶶價乕儉;戝奼嶶價乕儉;_
俵俙俹彫宆儈僒僀儖;俵俙俹價乕儉
僩儔儞僓儉敪摦(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Charge.wav;3;_
@愴摤傾僯儊_廵寕晲婍弨旛 EFFECT_G00_GNPistolBit(TRANS-AM).bmp 32 Beam\EFFECT_Beam(Pink)05.bmp 64 擇挌対廵;3;_
夛榖 儘僢僋僆儞亖僗僩儔僩僗(俽俽) "傛偟丄寕偪傑偔傞偤両" 屌掕;_
摟柧壔 懳徾儐僯僢僩俬俢 斀塮;_
怳傞晲婍撍寕 -.bmp;_
摟柧壔 懳徾儐僯僢僩俬俢 夝彍 斀塮;_
廵寕晲婍 EFFECT_G00_GNPistolBit(TRANS-AM).bmp 32 Beam\EFFECT_Beam(Pink)05.bmp 64 擇挌対廵 Beam.wav;_
俉倂俙倄幩弌
僩儔儞僓儉敪摦(柦拞),_
彫價乕儉;彫價乕儉;3;_
彫價乕儉 儔儞僟儉曽岦;彫價乕儉 儔儞僟儉曽岦;彫價乕儉 儔儞僟儉曽岦;3;_
@愴摤傾僯儊_價乕儉儔儞僠儍乕弨旛 EFFECT_G00_GNHolsterBits(TRANS-AMF).bmp 64;_
@愴摤傾僯儊_00_擇挌價乕儉儔僀僼儖弨旛 夋憸僼傽僀儖=EFFECT_G00_GNRifleBitII(TRANS-AM).bmp=EFFECT_G00_GNPistolBit(TRANS-AM).bmp;3;_
夛榖 儘僢僋僆儞亖僗僩儔僩僗(俽俽) "儔僗僩両 慱偄寕偮両" 屌掕;_
@愴摤傾僯儊_儘僢僋僆儞峌寕;3;_
@愴摤傾僯儊_俧俶儂儖僗僞乕價僢僩峌寕 EFFECT_G00_GNHolsterBits(TRANS-AMF).bmp 64 僺儞僋 拞;_
@愴摤傾僯儊_00_擇挌價乕儉儔僀僼儖峌寕 夋憸僼傽僀儖=EFFECT_G00_GNRifleBitII(TRANS-AM).bmp=EFFECT_G00_GNPistolBit(TRANS-AM).bmp 拞;3;_
俧俶儂儖僗僞乕價僢僩 EFFECT_G00_GNHolsterBits(TRANS-AMF).bmp 64 僺儞僋 拞;3;_
00_擇挌價乕儉儔僀僼儖 夋憸僼傽僀儖=EFFECT_G00_GNRifleBitII(TRANS-AM).bmp=EFFECT_G00_GNPistolBit(TRANS-AM).bmp 拞


僈儞僟儉僒僶乕僯儍
僔乕儖僪杊屼(俧俶僔乕儖僪價僢僩), @愴摤傾僯儊_係倂俙倄幩弌峌寕 憡庤儐僯僢僩俬俢;_
			僔乕儖僪杊屼 EFFECT_G00_GNHolsterBits(D).bmp 32 俧俶僔乕儖僪價僢僩
俧俶價乕儉僺僗僩儖(弨旛),     廵寕晲婍 EFFECT_G00_GNPistolBit.bmp 32 Beam\EFFECT_Beam(Pink)05.bmp 64 擇挌対廵
俧俶價乕儉僺僗僩儖(峌寕),     廵寕晲婍 EFFECT_G00_GNPistolBit.bmp 32 Beam\EFFECT_Beam(Pink)05.bmp 64 擇挌対廵 Beam.wav
俧俶價乕儉僺僗僩儖(柦拞),     彫價乕儉;彫價乕儉
俧俶僺僗僩儖價僢僩(弨旛),     怳傞晲婍 EFFECT_G00_GNHolsterBits(O).bmp 32 Reload.wav 擇搧棳
俧俶僺僗僩儖價僢僩(峌寕),     俉倂俙倄幩弌
俧俶僺僗僩儖價僢僩(柦拞),     彫價乕儉 儔儞僟儉曽岦;彫價乕儉 儔儞僟儉曽岦;彫價乕儉 儔儞僟儉曽岦
俧俶儈僒僀儖億僢僪,           彫宆儈僒僀儖 10
俧俶僗僫僀僷乕儔僀僼儖,       價乕儉儔僀僼儖 EFFECT_G00_GNRifleBitII.bmp
俧俶俽儔僀僼儖仌俛僺僗僩儖,   00_擇挌價乕儉儔僀僼儖 夋憸僼傽僀儖=EFFECT_G00_GNRifleBitII.bmp=EFFECT_G00_GNPistolBit.bmp
俧俶俽儔僀僼儖仌俛僺僗僩儖(夝愢),$(儐僯僢僩)偼俧俶僗僫僀僷乕儔僀僼儖仌價乕儉僺僗僩儖偱峌寕傪偐偗偨丅
俧俶儔僀僼儖價僢僩嘦(弨旛),   怳傞晲婍 EFFECT_G00_GNHolsterBits(O).bmp 32 Reload.wav 擇搧棳
俧俶儔僀僼儖價僢僩嘦(峌寕),_
俉倂俙倄幩弌;3;戝奼嶶價乕儉;戝奼嶶價乕儉
俧俶儔僀僼儖價僢僩嘦(柦拞),   奼嶶價乕儉
俧俶儂儖僗僞乕價僢僩(弨旛),   @愴摤傾僯儊_俉倂俙倄幩弌峌寕;3;價乕儉儔儞僠儍乕 EFFECT_G00_GNHolsterBits(F).bmp 64
俧俶儂儖僗僞乕價僢僩(峌寕),   俧俶儂儖僗僞乕價僢僩 EFFECT_G00_GNHolsterBits(F).bmp 64 僺儞僋 拞
俧俶儂儖僗僞乕價僢僩(柦拞),   俧俶儂儖僗僞乕價僢僩 EFFECT_G00_GNHolsterBits(F).bmp 64 僺儞僋 拞
價僢僩僐儞價僱乕僔儑儞(弨旛), 僼僃僀僗傾僢僾
價僢僩僐儞價僱乕僔儑儞(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Charge.wav;3;_
@愴摤傾僯儊_00_擇挌價乕儉儔僀僼儖弨旛 夋憸僼傽僀儖=EFFECT_G00_GNRifleBitII(TRANS-AM).bmp=EFFECT_G00_GNPistolBit(TRANS-AM).bmp;_
俉倂俙倄幩弌;_
楢懕昤夋 Action\EFFECT_Aiming[01-04].bmp 挿曽宍僒僀僘=64=32 2 4 慜柺 曐帩 Type(Digital).wav;6;_
00_擇挌價乕儉儔僀僼儖 夋憸僼傽僀儖=EFFECT_G00_GNRifleBitII(TRANS-AM).bmp=EFFECT_G00_GNPistolBit(TRANS-AM).bmp;_
00_擇挌價乕儉儔僀僼儖 夋憸僼傽僀儖=EFFECT_G00_GNRifleBitII(TRANS-AM).bmp=EFFECT_G00_GNPistolBit(TRANS-AM).bmp;_
戝奼嶶價乕儉;戝奼嶶價乕儉;_
俵俙俹彫宆儈僒僀儖;俵俙俹價乕儉
價僢僩僐儞價僱乕僔儑儞(柦拞),    00_擇挌價乕儉儔僀僼儖;
價僢僩僐儞價僱乕僔儑儞(柦拞),    奼嶶價乕儉
價僢僩僐儞價僱乕僔儑儞(柦拞),    楢懕敋敪
價僢僩僐儞價僱乕僔儑儞(夝愢),    $(儐僯僢僩)偼僩儔儞僓儉傪敪摦偟丄捠忢偺嶰攞埲忋偺惈擻偱棎傟寕偭偨丅
僩儔儞僓儉敪摦(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Charge.wav;3;_
@愴摤傾僯儊_廵寕晲婍弨旛 EFFECT_G00_GNPistolBit(TRANS-AM).bmp 32 Beam\EFFECT_Beam(Pink)05.bmp 64 擇挌対廵;3;_
摟柧壔 懳徾儐僯僢僩俬俢 斀塮;_
怳傞晲婍撍寕 -.bmp;_
摟柧壔 懳徾儐僯僢僩俬俢 夝彍 斀塮;_
廵寕晲婍 EFFECT_G00_GNPistolBit(TRANS-AM).bmp 32 Beam\EFFECT_Beam(Pink)05.bmp 64 擇挌対廵 Beam.wav;_
俉倂俙倄幩弌
僩儔儞僓儉敪摦(柦拞),_
彫價乕儉;彫價乕儉;3;_
彫價乕儉 儔儞僟儉曽岦;彫價乕儉 儔儞僟儉曽岦;彫價乕儉 儔儞僟儉曽岦;3;_
@愴摤傾僯儊_價乕儉儔儞僠儍乕弨旛 EFFECT_G00_GNHolsterBits(TRANS-AMF).bmp 64;_
@愴摤傾僯儊_00_擇挌價乕儉儔僀僼儖弨旛 夋憸僼傽僀儖=EFFECT_G00_GNRifleBitII(TRANS-AM).bmp=EFFECT_G00_GNPistolBit(TRANS-AM).bmp;3;_
@愴摤傾僯儊_儘僢僋僆儞峌寕;3;_
@愴摤傾僯儊_俧俶儂儖僗僞乕價僢僩峌寕 EFFECT_G00_GNHolsterBits(TRANS-AMF).bmp 64 僺儞僋 拞;_
@愴摤傾僯儊_00_擇挌價乕儉儔僀僼儖峌寕 夋憸僼傽僀儖=EFFECT_G00_GNRifleBitII(TRANS-AM).bmp=EFFECT_G00_GNPistolBit(TRANS-AM).bmp 拞;3;_
俧俶儂儖僗僞乕價僢僩 EFFECT_G00_GNHolsterBits(TRANS-AMF).bmp 64 僺儞僋 拞;3;_
00_擇挌價乕儉儔僀僼儖 夋憸僼傽僀儖=EFFECT_G00_GNRifleBitII(TRANS-AM).bmp=EFFECT_G00_GNPistolBit(TRANS-AM).bmp 拞
僩儔儞僓儉敪摦(夝愢),        $(儐僯僢僩)偼僩儔儞僓儉傪敪摦偟丄捠忢偺嶰攞埲忋偺惈擻偱慱偄寕偭偨丅


## --- 僈儞僟儉僴儖乕僩 ---
寑応斉傾儗儖儎愱梡僈儞僟儉僴儖乕僩
僩儔儞僓儉敪摦(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉曄宍夋憸),2)) Charge.wav;_
夛榖 傾儗儖儎亖僴僾僥傿僘儉(寑応斉) "偁偁丄偙傟偑杔払偺愴偄偩両" 屌掕;_
俉倂俙倄幩弌;3;摟柧壔 懳徾儐僯僢僩俬俢 斀塮;_
怳傞晲婍撍寕 -.bmp;_
摟柧壔 懳徾儐僯僢僩俬俢 夝彍 斀塮;_
俀楢拞價乕儉;_
彫宆儈僒僀儖 8
僩儔儞僓儉敪摦(柦拞),_
僆乕儖儗儞僕;俀楢拞價乕儉;_
彫宆儈僒僀儖 8;_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) 懳徾儐僯僢僩俬俢;_
@愴摤傾僯儊_懪寕撍寕峌寕;楢懪;嫮懪;_
夛榖 僴儗儖儎亖僴僾僥傿僘儉(寑応斉) "寛傔偰乧乧傗傞偤偊偉偉偭両" 屌掕;_
@愴摤傾僯儊_廵寕晲婍楢幩峌寕 EFFECT_G00_GNSwordRifle(R).bmp 32 Beam\EFFECT_Beam(Pink)04.bmp 64 擇挌対廵 Beam.wav;_
儗乕僓乕儅僔儞僈儞;3;_
@愴摤傾僯儊_00_嵍塃暿晲婍撍寕峌寕 夋憸僼傽僀儖=EFFECT_G00_GNSwordRifle(TRANS-AMC).bmp=EFFECT_G00_GNSwordRifle(TRANS-AMC).bmp 夋憸僒僀僘=32=32;_
楢撍 Crash.wav;3;曻揹;婽楐敪惗;挻巃寕;3;_
夛榖 傾儗儖儎亖僴僾僥傿僘儉(寑応斉) "偙傟偑杔払偺椡偩両" 屌掕;_
@愴摤傾僯儊_俀楢拞價乕儉峌寕;3;俀楢拞價乕儉

俽俽傾儗儖儎(梈崌)愱梡僈儞僟儉僴儖乕僩
僩儔儞僓儉敪摦(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉曄宍夋憸),2)) Charge.wav;_
夛榖 傾儗儖儎亖僴僾僥傿僘儉(俽俽) "偁偁丄偙傟偑杔払偺愴偄偩両" 屌掕;_
俉倂俙倄幩弌;3;摟柧壔 懳徾儐僯僢僩俬俢 斀塮;_
怳傞晲婍撍寕 -.bmp;_
摟柧壔 懳徾儐僯僢僩俬俢 夝彍 斀塮;_
俀楢拞價乕儉;_
彫宆儈僒僀儖 8
僩儔儞僓儉敪摦(柦拞),_
僆乕儖儗儞僕;俀楢拞價乕儉;_
彫宆儈僒僀儖 8;_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) 懳徾儐僯僢僩俬俢;_
@愴摤傾僯儊_懪寕撍寕峌寕;楢懪;嫮懪;_
夛榖 僴儗儖儎亖僴僾僥傿僘儉(俽俽) "寛傔偰乧乧傗傞偤偊偉偉偭両" 屌掕;_
@愴摤傾僯儊_廵寕晲婍楢幩峌寕 EFFECT_G00_GNSwordRifle(R).bmp 32 Beam\EFFECT_Beam(Pink)04.bmp 64 擇挌対廵 Beam.wav;_
儗乕僓乕儅僔儞僈儞;3;_
@愴摤傾僯儊_00_嵍塃暿晲婍撍寕峌寕 夋憸僼傽僀儖=EFFECT_G00_GNSwordRifle(TRANS-AMC).bmp=EFFECT_G00_GNSwordRifle(TRANS-AMC).bmp 夋憸僒僀僘=32=32;_
楢撍 Crash.wav;3;曻揹;婽楐敪惗;挻巃寕;3;_
夛榖 傾儗儖儎亖僴僾僥傿僘儉(俽俽) "偙傟偑杔払偺椡偩両" 屌掕;_
@愴摤傾僯儊_俀楢拞價乕儉峌寕;3;俀楢拞價乕儉


僈儞僟儉僴儖乕僩
俧俶僜乕僪俼丒僜乕僪(弨旛),   怳傞晲婍 EFFECT_G00_GNSwordRifle(S).bmp
俧俶僜乕僪俼丒僜乕僪(峌寕),   怳傞晲婍 EFFECT_G00_GNSwordRifle(S).bmp
俧俶僜乕僪俼丒僜乕僪(柦拞),   巃寕
俧俶僜乕僪俼丒僜乕僪(夝愢),   $(儐僯僢僩)偼俧俶僜乕僪儔僀僼儖丒僜乕僪儌乕僪偱峌寕傪偐偗偨丅
俧俶僜乕僪儔僀僼儖(弨旛),     廵寕晲婍 EFFECT_G00_GNSwordRifle(R).bmp 32 Beam\EFFECT_Beam(Pink)05.bmp 64 擇挌対廵
俧俶僜乕僪儔僀僼儖(峌寕),     廵寕晲婍楢幩 EFFECT_G00_GNSwordRifle(R).bmp 32 Beam\EFFECT_Beam(Pink)04.bmp 64 擇挌対廵 Beam.wav
俧俶僜乕僪儔僀僼儖(柦拞),     儗乕僓乕儅僔儞僈儞
俧俶儈僒僀儖僐儞僥僫,         彫宆儈僒僀儖 8
俧俶僋儘乕(弨旛),             怳傞晲婍 EFFECT_G00_GNSwordRifle(C).bmp 擇搧棳
俧俶僋儘乕(峌寕),             00_嵍塃暿晲婍撍寕 夋憸僼傽僀儖=EFFECT_G00_GNSwordRifle(C).bmp=EFFECT_G00_GNSwordRifle(C).bmp 夋憸僒僀僘=32=32
俧俶僋儘乕(柦拞),             楢撍 Crash.wav;3;曻揹;婽楐敪惗;挻巃寕
俧俶僔僓乕價僢僩,             俉倂俙倄幩弌
俧俶僉儍僲儞,                 俀楢拞價乕儉
儅儖乕僩儌乕僪(弨旛),         弖娫曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,儅儖乕僩夋憸),2)) 斀塮;僨傿儗僀 10 Charge.wav
儅儖乕僩儌乕僪(峌寕),         俵俙俹堏摦僞僢僋儖
儅儖乕僩儌乕僪(柦拞),         楢懕敋敪 5
僩儔儞僓儉敪摦(弨旛),         曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,曄宍夋憸),2));僼僃僀僗傾僢僾
僩儔儞僓儉敪摦(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉曄宍夋憸),2)) Charge.wav;_
俉倂俙倄幩弌;3;摟柧壔 懳徾儐僯僢僩俬俢 斀塮;_
怳傞晲婍撍寕 -.bmp;_
摟柧壔 懳徾儐僯僢僩俬俢 夝彍 斀塮;_
俀楢拞價乕儉;_
彫宆儈僒僀儖 8
僩儔儞僓儉敪摦(柦拞),_
僆乕儖儗儞僕;俀楢拞價乕儉;_
彫宆儈僒僀儖 8;_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) 懳徾儐僯僢僩俬俢;_
摟柧壔 懳徾儐僯僢僩俬俢 斀塮;_
@愴摤傾僯儊_怳傞晲婍撍寕峌寕 EFFECT_G00_GNSwordRifle(TRANS-AMS).bmp 擇搧棳;_
巃寕棎晳;怳傞晲婍撍寕 EFFECT_G00_GNSwordRifle(TRANS-AMS).bmp 巃寕 擇搧棳
僩儔儞僓儉敪摦(夝愢),        $(儐僯僢僩)偼僩儔儞僓儉傪敪摦偟丄捠忢偺嶰攞埲忋偺惈擻偱撍寕偟偨丅


僈儞僟儉僴儖乕僩(俥俵)
俧俶僜乕僪儔僀僼儖,           僯乕僪儖儗乕僓乕楢幩
僩儔儞僓儉敪摦(弨旛),         僼僃僀僗傾僢僾

僈儞僟儉僴儖乕僩(嵟廔寛愴巇條)(俥俵)
俧俶僜乕僪儔僀僼儖,           僯乕僪儖儗乕僓乕楢幩
僩儔儞僓儉敪摦(弨旛),         僼僃僀僗傾僢僾


## --- 儔僼傽僄儖僈儞僟儉 ---
寑応斉僥傿僄儕傾愱梡儔僼傽僄儖僈儞僟儉
僩儔儞僓儉敪摦(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Charge.wav;3;_
夛榖 僥傿僄儕傾亖傾乕僨(寑応斉) "偙傟偑儔僼傽僄儖偺恀偺擻椡両" 屌掕;_
弖娫曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,儔僼傽僄儖慺懱僩儔儞僓儉夋憸),2));_
@愴摤傾僯儊_侾倂俙倄幩弌峌寕;3;@愴摤傾僯儊_怳傞晲婍弨旛 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僙儔償傿乕嘦僩儔儞僓儉夋憸),2));3;_
幚抏敪幩 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僙儔償傿乕嘦僩儔儞僓儉夋憸),2)) 32 Whiz.wav - 抶;_
價乕儉儔僀僼儖 EFFECT_G00_GNBeamRifle(RaphaelTRANS-AM).bmp 僆儗儞僕;價乕儉儔僀僼儖 EFFECT_G00_GNBeamRifle(RaphaelTRANS-AM).bmp 僆儗儞僕
僩儔儞僓儉敪摦(柦拞),_
彫價乕儉 僆儗儞僕;彫價乕儉 僆儗儞僕;3;_
夛榖 僥傿僄儕傾亖傾乕僨(寑応斉) "僙儔償傿乕丄揋傪寕偰両" 屌掕;_
嫮懪 Crash.wav;3;弖娫曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僙儔償傿乕嘦僩儔儞僓儉夋憸),2)) 懳徾儐僯僢僩俬俢;_
@愴摤傾僯儊_俀楢拞價乕儉峌寕 僆儗儞僕;3;俀楢拞價乕儉 僆儗儞僕;3;_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) 懳徾儐僯僢僩俬俢;3;_
夛榖 僥傿僄儕傾亖傾乕僨(寑応斉) "崅擹搙埑弅棻巕乧乧夝曻両" 屌掕;_
#@愴摤傾僯儊_棻巕廤拞弨旛 僆儗儞僕;_
@愴摤傾僯儊_嫄戝價乕儉峌寕 僆儗儞僕;3;嫄戝價乕儉 僆儗儞僕

俽俽僥傿僄儕傾愱梡儔僼傽僄儖僈儞僟儉
僩儔儞僓儉敪摦(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Charge.wav;3;_
夛榖 僥傿僄儕傾亖傾乕僨(俽俽) "偙傟偑儔僼傽僄儖偺恀偺擻椡両" 屌掕;_
弖娫曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,儔僼傽僄儖慺懱僩儔儞僓儉夋憸),2));_
@愴摤傾僯儊_侾倂俙倄幩弌峌寕;3;@愴摤傾僯儊_怳傞晲婍弨旛 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僙儔償傿乕嘦僩儔儞僓儉夋憸),2));3;_
幚抏敪幩 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僙儔償傿乕嘦僩儔儞僓儉夋憸),2)) 32 Whiz.wav - 抶;_
價乕儉儔僀僼儖 EFFECT_G00_GNBeamRifle(RaphaelTRANS-AM).bmp 僆儗儞僕;價乕儉儔僀僼儖 EFFECT_G00_GNBeamRifle(RaphaelTRANS-AM).bmp 僆儗儞僕
僩儔儞僓儉敪摦(柦拞),_
彫價乕儉 僆儗儞僕;彫價乕儉 僆儗儞僕;3;_
夛榖 僥傿僄儕傾亖傾乕僨(俽俽) "僙儔償傿乕丄揋傪寕偰両" 屌掕;_
嫮懪 Crash.wav;3;弖娫曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僙儔償傿乕嘦僩儔儞僓儉夋憸),2)) 懳徾儐僯僢僩俬俢;_
@愴摤傾僯儊_俀楢拞價乕儉峌寕 僆儗儞僕;3;俀楢拞價乕儉 僆儗儞僕;3;_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) 懳徾儐僯僢僩俬俢;3;_
夛榖 僥傿僄儕傾亖傾乕僨(俽俽) "崅擹搙埑弅棻巕乧乧夝曻両" 屌掕;_
#@愴摤傾僯儊_棻巕廤拞弨旛 僆儗儞僕;_
@愴摤傾僯儊_嫄戝價乕儉峌寕 僆儗儞僕;3;嫄戝價乕儉 僆儗儞僕


儔僼傽僄儖僈儞僟儉
俧俶價乕儉儔僀僼儖,           價乕儉儔僀僼儖 EFFECT_G00_GNBeamRifle(Raphael).bmp 僆儗儞僕
俧俶僋儘乕(弨旛),             -
俧俶僋儘乕(峌寕),             俀倂俙倄幩弌
俧俶僋儘乕(柦拞),             嫮懪 Crash.wav;1;嫮懪 Crash.wav
僙儔償傿乕僈儞僟儉嘦(弨旛),   弖娫曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,儔僼傽僄儖慺懱夋憸),2));_
			@愴摤傾僯儊_侾倂俙倄幩弌峌寕;3;怳傞晲婍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僙儔償傿乕嘦夋憸),2))
僙儔償傿乕僈儞僟儉嘦(峌寕),   幚抏敪幩 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僙儔償傿乕嘦夋憸),2)) 32 Whiz.wav - 抶
僙儔償傿乕僈儞僟儉嘦(柦拞),   嫮懪 Crash.wav;3;_
			弖娫曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僙儔償傿乕嘦夋憸),2)) 懳徾儐僯僢僩俬俢;_
			@愴摤傾僯儊_俀楢拞價乕儉峌寕 僆儗儞僕;3;俀楢拞價乕儉 僆儗儞僕
俧俶價僢僌僉儍僲儞,           戝價乕儉 僆儗儞僕
俧俶價僢僌僉儍僲儞<俵>,       俵俙俹價乕儉 僆儗儞僕
僩儔儞僓儉敪摦(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Charge.wav;3;_
弖娫曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,儔僼傽僄儖慺懱僩儔儞僓儉夋憸),2));_
@愴摤傾僯儊_侾倂俙倄幩弌峌寕;3;@愴摤傾僯儊_怳傞晲婍弨旛 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僙儔償傿乕嘦僩儔儞僓儉夋憸),2));3;_
幚抏敪幩 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僙儔償傿乕嘦僩儔儞僓儉夋憸),2)) 32 Whiz.wav - 抶;_
價乕儉儔僀僼儖 EFFECT_G00_GNBeamRifle(RaphaelTRANS-AM).bmp 僆儗儞僕;價乕儉儔僀僼儖 EFFECT_G00_GNBeamRifle(RaphaelTRANS-AM).bmp 僆儗儞僕
僩儔儞僓儉敪摦(柦拞),_
彫價乕儉 僆儗儞僕;彫價乕儉 僆儗儞僕;3;_
嫮懪 Crash.wav;3;弖娫曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僙儔償傿乕嘦僩儔儞僓儉夋憸),2)) 懳徾儐僯僢僩俬俢;_
@愴摤傾僯儊_俀楢拞價乕儉峌寕 僆儗儞僕;3;俀楢拞價乕儉 僆儗儞僕;3;_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) 懳徾儐僯僢僩俬俢;3;_
#@愴摤傾僯儊_棻巕廤拞弨旛 僆儗儞僕;_
@愴摤傾僯儊_嫄戝價乕儉峌寕 僆儗儞僕;3;嫄戝價乕儉 僆儗儞僕
僩儔儞僓儉敪摦(夝愢),        $(儐僯僢僩)偼僩儔儞僓儉傪敪摦偟丄埑弅棻巕傪夝曻偟偰峌寕傪偐偗偨丅


## --- 僟僽儖僆乕儔僀僓乕(棻巕挋憼僞儞僋) ---
寑応斉檵撨愱梡僟僽儖僆乕儔僀僓乕(棻巕挋憼僞儞僋)
僩儔儞僓儉儔僀僓乕(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Charge.wav;3;_
夛榖 檵撨亖俥亖僙僀僄僀(寑応斉) "壌偨偪偑戸偝傟偨丄偙偺椡偱乧乧両" 屌掕;_
@愴摤傾僯儊_價乕儉儔僀僼儖弨旛 僺儞僋 Weapon\EFFECT_NewSubMachineGun01.bmp;_
摟柧壔 懳徾儐僯僢僩俬俢 斀塮;_
幩寕晲婍撍寕 Weapon\EFFECT_NewSubMachineGun01.bmp;_
摟柧壔 懳徾儐僯僢僩俬俢 夝彍 斀塮;_
價乕儉儔僀僼儖 僺儞僋 Weapon\EFFECT_NewSubMachineGun01.bmp;_
價乕儉儔僀僼儖 僺儞僋 Weapon\EFFECT_NewSubMachineGun01.bmp;_
價乕儉儔僀僼儖 僺儞僋 Weapon\EFFECT_NewSubMachineGun01.bmp
僩儔儞僓儉儔僀僓乕(柦拞),_
價乕儉儔僀僼儖;_
價乕儉儔僀僼儖;_
價乕儉儔僀僼儖;_
夛榖 檵撨亖俥亖僙僀僄僀(寑応斉) "偙傟偑壌偨偪偺乧乧僈儞僟儉偩両" 屌掕;_
僗乕僷乕僞僢僋儖棎晳 儗僢僪 Slash(2).wav;_
@愴摤傾僯儊_僇僞乕儖撍寕峌寕;_
巋撍 僌儕乕儞;3;_
@愴摤傾僯儊_摟柧壔弨旛;_
@愴摤傾僯儊_岝媴曻弌弨旛 僌儕乕儞 Whiz.wav;3;_
夛榖 檵撨亖俥亖僙僀僄僀(寑応斉)(擼検巕攇) "偆偍偍偍偍偭両" 屌掕;_
@愴摤傾僯儊_旘棃傾僢僾 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Whiz.wav 懍 椢;_
僇僞乕儖撍寕
#戝巃寕
僩儔儞僓儉儔僀僓乕(柦拞),_
價乕儉儔僀僼儖;_
價乕儉儔僀僼儖;_
價乕儉儔僀僼儖;_
夛榖 檵撨亖俥亖僙僀僄僀(寑応斉) "愴偆両 惗偒傞偨傔偵両" 屌掕;_
僗乕僷乕僞僢僋儖棎晳 儗僢僪 Slash(2).wav;_
@愴摤傾僯儊_僇僞乕儖撍寕峌寕;_
巋撍;3;_
@愴摤傾僯儊_摟柧壔弨旛;_
@愴摤傾僯儊_岝媴曻弌弨旛 僌儕乕儞 Whiz.wav;3;_
夛榖 檵撨亖俥亖僙僀僄僀(寑応斉)(擼検巕攇) "偆偍偍偍偍偭両" 屌掕;_
@愴摤傾僯儊_旘棃傾僢僾 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Whiz.wav 懍 椢;_
僇僞乕儖撍寕
#戝巃寕

俽俽檵撨愱梡僟僽儖僆乕儔僀僓乕(棻巕挋憼僞儞僋)
僩儔儞僓儉儔僀僓乕(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Charge.wav;3;_
夛榖 檵撨亖俥亖僙僀僄僀(俽俽) "壌偨偪偑戸偝傟偨丄偙偺椡偱乧乧両" 屌掕;_
@愴摤傾僯儊_價乕儉儔僀僼儖弨旛 僺儞僋 Weapon\EFFECT_NewSubMachineGun01.bmp;_
摟柧壔 懳徾儐僯僢僩俬俢 斀塮;_
幩寕晲婍撍寕 Weapon\EFFECT_NewSubMachineGun01.bmp;_
摟柧壔 懳徾儐僯僢僩俬俢 夝彍 斀塮;_
價乕儉儔僀僼儖 僺儞僋 Weapon\EFFECT_NewSubMachineGun01.bmp;_
價乕儉儔僀僼儖 僺儞僋 Weapon\EFFECT_NewSubMachineGun01.bmp;_
價乕儉儔僀僼儖 僺儞僋 Weapon\EFFECT_NewSubMachineGun01.bmp
僩儔儞僓儉儔僀僓乕(柦拞),_
價乕儉儔僀僼儖;_
價乕儉儔僀僼儖;_
價乕儉儔僀僼儖;_
夛榖 檵撨亖俥亖僙僀僄僀(俽俽) "偙傟偑壌偨偪偺乧乧僈儞僟儉偩両" 屌掕;_
僗乕僷乕僞僢僋儖棎晳 儗僢僪 Slash(2).wav;_
@愴摤傾僯儊_僇僞乕儖撍寕峌寕;_
巋撍 僌儕乕儞;3;_
@愴摤傾僯儊_摟柧壔弨旛;_
@愴摤傾僯儊_岝媴曻弌弨旛 僌儕乕儞 Whiz.wav;3;_
夛榖 檵撨亖俥亖僙僀僄僀(俽俽)(擼検巕攇) "偆偍偍偍偍偭両" 屌掕;_
@愴摤傾僯儊_旘棃傾僢僾 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Whiz.wav 懍 椢;_
僇僞乕儖撍寕
#戝巃寕
僩儔儞僓儉儔僀僓乕(柦拞),_
價乕儉儔僀僼儖;_
價乕儉儔僀僼儖;_
價乕儉儔僀僼儖;_
夛榖 檵撨亖俥亖僙僀僄僀(俽俽) "悽奅偺榗傒乧乧両 攋夡偡傞両" 屌掕;_
僗乕僷乕僞僢僋儖棎晳 儗僢僪 Slash(2).wav;_
@愴摤傾僯儊_僇僞乕儖撍寕峌寕;_
巋撍 僌儕乕儞;3;_
@愴摤傾僯儊_摟柧壔弨旛;_
@愴摤傾僯儊_岝媴曻弌弨旛 僌儕乕儞 Whiz.wav;3;_
夛榖 檵撨亖俥亖僙僀僄僀(俽俽)(擼検巕攇) "偆偍偍偍偍偭両" 屌掕;_
@愴摤傾僯儊_旘棃傾僢僾 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Whiz.wav 懍 椢;_
僇僞乕儖撍寕
#戝巃寕


僟僽儖僆乕儔僀僓乕(棻巕挋憼僞儞僋)
暘恎(検巕壔),                 弖娫曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2));_
			摟柧壔;岝媴曻弌 僌儕乕儞 Whiz.wav;岝媴廤拞 僌儕乕儞 -.wav;摟柧壔 夝彍 斀塮
暘恎(検巕壔)(夝愢),           僩儔儞僓儉儔僀僓乕偼検巕壔偟偰峌寕傪偐傢偟偨丅
俧俶價乕儉僟僈乕,             搳澅晲婍 BeamWeapon\EFFECT_BeamKnifeT(Pink)01.bmp
俧俶僜乕僪嘨丒儔僀僼儖,       價乕儉儔僀僼儖 僺儞僋 Weapon\EFFECT_NewSubMachineGun01.bmp
俧俶僜乕僪嘨丒儔僀僼儖(夝愢), $(儐僯僢僩)偼俧俶僜乕僪嘨丒儔僀僼儖儌乕僪偱峌寕傪偐偗偨丅
俧俶僜乕僪嘨(弨旛),           僇僞乕儖
俧俶僜乕僪嘨(峌寕),           僇僞乕儖撍寕
俧俶僜乕僪嘨(柦拞),           戝巃寕 僌儕乕儞
俧俶僜乕僪嘨(柦拞),           墶戝巃寕 僌儕乕儞
俧俶僜乕僪嘨(柦拞),           搨抾妱傝 僌儕乕儞
俧俶僜乕僪嘨(柦拞),           怳傝忋偘戝巃寕 僌儕乕儞
俧俶儅僀僋儘儈僒僀儖,         彫宆儈僒僀儖 3
俧俶價乕儉儅僔儞僈儞,         俀楢彫價乕儉
僩儔儞僓儉儔僀僓乕(弨旛),     僼僃僀僗傾僢僾
僩儔儞僓儉儔僀僓乕(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Charge.wav;3;_
@愴摤傾僯儊_價乕儉儔僀僼儖弨旛 僺儞僋 WeaponEFFECT_NewSubMachineGun01.bmp;_
摟柧壔 懳徾儐僯僢僩俬俢 斀塮;_
幩寕晲婍撍寕 Weapon\EFFECT_NewSubMachineGun01.bmp;_
摟柧壔 懳徾儐僯僢僩俬俢 夝彍 斀塮;_
價乕儉儔僀僼儖 僺儞僋 Weapon\EFFECT_NewSubMachineGun01.bmp;_
價乕儉儔僀僼儖 僺儞僋 Weapon\EFFECT_NewSubMachineGun01.bmp;_
價乕儉儔僀僼儖 僺儞僋 Weapon\EFFECT_NewSubMachineGun01.bmp
僩儔儞僓儉儔僀僓乕(柦拞),_
價乕儉儔僀僼儖;_
價乕儉儔僀僼儖;_
價乕儉儔僀僼儖;_
僗乕僷乕僞僢僋儖棎晳 儗僢僪 Slash(2).wav;_
@愴摤傾僯儊_僇僞乕儖撍寕峌寕;_
巋撍;3;_
@愴摤傾僯儊_摟柧壔弨旛;_
@愴摤傾僯儊_岝媴曻弌弨旛 僌儕乕儞 Whiz.wav;3;_
@愴摤傾僯儊_旘棃傾僢僾 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Whiz.wav 懍 椢;_
僇僞乕儖撍寕
僩儔儞僓儉儔僀僓乕(夝愢),     $(儐僯僢僩)偼僩儔儞僓儉傪敪摦偟丄.僩儔儞僓儉儔僀僓乕偲側偭偰峌寕傪偐偗偨丅


## --- 僈儞僟儉僨儏僫儊僗儕儁傾 ---
僈儞僟儉僨儏僫儊僗儕儁傾
俧俶價乕儉僺僗僩儖(弨旛),     廵寕晲婍 Weapon\EFFECT_LaserGun01.bmp 32 Beam\EFFECT_Beam(Pink)05.bmp 64 擇挌対廵
俧俶價乕儉僺僗僩儖(峌寕),     廵寕晲婍 Weapon\EFFECT_LaserGun01.bmp 32 Beam\EFFECT_Beam(Pink)05.bmp 64 擇挌対廵 Beam.wav
俧俶價乕儉僺僗僩儖(柦拞),     彫價乕儉;彫價乕儉
俧俶儈僒僀儖,                 彫宆儈僒僀儖 4
俧俶僗僫僀僷乕儔僀僼儖,       價乕儉儔僀僼儖 Weapon\EFFECT_AntiMaterialRifle01.bmp
僔乕儖僪杊屼(俧俶僼儖僔乕儖僪),儔乕僕僔乕儖僪


## --- 儐僯僆儞僼儔僢僌(僜儗僗僞儖價乕僀儞僌巇條) ---
儐僯僆儞僼儔僢僌(僜儗僗僞儖價乕僀儞僌巇條)
20mm婡娭朇,                   僶儖僇儞
戝宆僗儌乕僋抏(弨旛),         -
戝宆僗儌乕僋抏(峌寕),         彫宆儈僒僀儖 3
戝宆僗儌乕僋抏(柦拞),         墝
俧俶僜乕僪嘦夵丒儔僀僼儖,     價乕儉儔僀僼儖 僺儞僋 Weapon\EFFECT_Blade(T)01.bmp
俧俶僜乕僪嘦夵丒儔僀僼儖(夝愢),$(儐僯僢僩)偼俧俶僜乕僪嘦夵丒儔僀僼儖儌乕僪偱峌寕傪偐偗偨丅
俧俶僜乕僪嘦夵(弨旛),         巇崬傒恘 擇搧棳
俧俶僜乕僪嘦夵(峌寕),         巇崬傒恘撍寕 擇搧棳
俧俶僜乕僪嘦夵(柦拞),         怳傝壓傠偟;側偓暐偄

儐僯僆儞僼儔僢僌(僜儗僗僞儖價乕僀儞僌巇條)(崅懍嬻愴宍懺)
20mm婡娭朇,                   僶儖僇儞
戝宆僗儌乕僋抏(弨旛),         -
戝宆僗儌乕僋抏(峌寕),         彫宆儈僒僀儖 3
戝宆僗儌乕僋抏(柦拞),         墝
俧俶僜乕僪嘦夵,               怳傞晲婍撍寕 -.bmp 巃寕
俧俶僜乕僪嘦夵丒儔僀僼儖,     俀楢彫價乕儉 僺儞僋
俧俶僜乕僪嘦夵丒儔僀僼儖(夝愢),$(儐僯僢僩)偼俧俶僜乕僪嘦夵丒儔僀僼儖儌乕僪偱峌寕傪偐偗偨丅


### 抧媴楢朚孯 ----------------------------------------------------------------------

## --- 僽儗僀償巜婗姱梡帋尡婡丒堦斒梡帋尡婡 ---
寑応斉僌儔僴儉愱梡僽儗僀償
僩儔儞僓儉敪摦(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉曄宍夋憸),2)) Charge.wav;_
夛榖 僌儔僴儉亖僄乕僇乕(寑応斉) "枹棃傊偺悈愭埬撪恖偼丄偙偺.僌儔僴儉亖僄乕僇乕偑堷偒庴偗偨両" 屌掕;_
摟柧壔 懳徾儐僯僢僩俬俢 斀塮;_
怳傞晲婍撍寕 -.bmp;_
摟柧壔 懳徾儐僯僢僩俬俢 夝彍 斀塮;_
僯乕僪儖儗乕僓乕楢幩 僆儗儞僕;1;彫價乕儉 僆儗儞僕;1;俀楢彫價乕儉 僆儗儞僕;1;彫宆儈僒僀儖 2
僩儔儞僓儉敪摦(柦拞),_
僯乕僪儖儗乕僓乕楢幩 僆儗儞僕;1;彫價乕儉 僆儗儞僕;1;俀楢彫價乕儉 僆儗儞僕;1;楢懕敋敪 10;3;_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) 懳徾儐僯僢僩俬俢;3;_
@愴摤傾僯儊_價乕儉儔僀僼儖峌寕 僆儗儞僕 EFFECT_G00_DrakeHowling(TRANS-AM).bmp;@愴摤傾僯儊_價乕儉儔僀僼儖峌寕 僆儗儞僕 EFFECT_G00_DrakeHowling(TRANS-AM).bmp;_
價乕儉儔僀僼儖 僆儗儞僕;價乕儉儔僀僼儖 僆儗儞僕;2;_
夛榖 僌儔僴儉亖僄乕僇乕(寑応斉) "偆偍偋偋偋偭両両" 屌掕;_
@愴摤傾僯儊_棻巕廤拞弨旛 僆儗儞僕;_
@愴摤傾僯儊_戝價乕儉峌寕 僆儗儞僕;3;戝價乕儉 僆儗儞僕


寑応斉僌儔僴儉愱梡僽儗僀償(俠俹)
夞旔, 曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,憡庤儐僯僢僩俬俢,摿庩擻椡僨乕僞,僌儔僴儉僗儁僔儍儖夋憸),2));摟柧壔 斀塮;夞旔
僩儔儞僓儉敪摦(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉曄宍夋憸),2)) Charge.wav;_
夛榖 僌儔僴儉亖僄乕僇乕(寑応斉) "枹棃傊偺悈愭埬撪恖偼丄偙偺.僌儔僴儉亖僄乕僇乕偑堷偒庴偗偨両" 屌掕;_
摟柧壔 懳徾儐僯僢僩俬俢 斀塮;_
怳傞晲婍撍寕 -.bmp;_
摟柧壔 懳徾儐僯僢僩俬俢 夝彍 斀塮;_
僯乕僪儖儗乕僓乕楢幩 僆儗儞僕;1;彫價乕儉 僆儗儞僕;1;俀楢彫價乕儉 僆儗儞僕;1;彫宆儈僒僀儖 2
僩儔儞僓儉敪摦(柦拞),_
僯乕僪儖儗乕僓乕楢幩 僆儗儞僕;1;彫價乕儉 僆儗儞僕;1;俀楢彫價乕儉 僆儗儞僕;1;楢懕敋敪 10;3;_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) 懳徾儐僯僢僩俬俢;3;_
@愴摤傾僯儊_價乕儉儔僀僼儖峌寕 僆儗儞僕 EFFECT_G00_DrakeHowling(TRANS-AM).bmp;@愴摤傾僯儊_價乕儉儔僀僼儖峌寕 僆儗儞僕 EFFECT_G00_DrakeHowling(TRANS-AM).bmp;_
價乕儉儔僀僼儖 僆儗儞僕;價乕儉儔僀僼儖 僆儗儞僕;2;_
夛榖 僌儔僴儉亖僄乕僇乕(寑応斉) "偆偍偋偋偋偭両両" 屌掕;_
@愴摤傾僯儊_棻巕廤拞弨旛 僆儗儞僕;_
@愴摤傾僯儊_戝價乕儉峌寕 僆儗儞僕;3;戝價乕儉 僆儗儞僕


僽儗僀償巜婗姱梡帋尡婡
俧俶價乕儉儅僔儞僈儞,         僯乕僪儖儗乕僓乕楢幩 僆儗儞僕
俧俶價乕儉僒乕儀儖,           價乕儉僒乕儀儖 僆儗儞僕
僪儗僀僋僴僂儕儞僌,           價乕儉儔僀僼儖 僆儗儞僕 EFFECT_G00_DrakeHowling(C).bmp
俧俶儈僒僀儖,                 彫宆儈僒僀儖 2
俧俶僉儍僲儞,                 俀楢彫價乕儉 僆儗儞僕
僩儔僀僷僯僢僔儍乕(弨旛),     -
僩儔僀僷僯僢僔儍乕(峌寕),     棻巕廤拞 僆儗儞僕 懳徾儐僯僢僩俬俢;拞價乕儉 僆儗儞僕
僩儔僀僷僯僢僔儍乕(柦拞),     拞價乕儉 僆儗儞僕
僩儔儞僓儉敪摦(弨旛),         曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,曄宍夋憸),2));僼僃僀僗傾僢僾
僩儔儞僓儉敪摦(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉曄宍夋憸),2)) Charge.wav;_
摟柧壔 懳徾儐僯僢僩俬俢 斀塮;_
怳傞晲婍撍寕 -.bmp;_
摟柧壔 懳徾儐僯僢僩俬俢 夝彍 斀塮;_
僯乕僪儖儗乕僓乕楢幩 僆儗儞僕;1;彫價乕儉 僆儗儞僕;1;俀楢彫價乕儉 僆儗儞僕;1;彫宆儈僒僀儖 2
僩儔儞僓儉敪摦(柦拞),_
僯乕僪儖儗乕僓乕楢幩 僆儗儞僕;1;彫價乕儉 僆儗儞僕;1;俀楢彫價乕儉 僆儗儞僕;1;楢懕敋敪 10;3;_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) 懳徾儐僯僢僩俬俢;3;_
@愴摤傾僯儊_價乕儉儔僀僼儖峌寕 僆儗儞僕 EFFECT_G00_DrakeHowling(TRANS-AM).bmp;@愴摤傾僯儊_價乕儉儔僀僼儖峌寕 僆儗儞僕 EFFECT_G00_DrakeHowling(TRANS-AM).bmp;_
價乕儉儔僀僼儖 僆儗儞僕;價乕儉儔僀僼儖 僆儗儞僕;2;_
@愴摤傾僯儊_棻巕廤拞弨旛 僆儗儞僕;_
@愴摤傾僯儊_戝價乕儉峌寕 僆儗儞僕;3;戝價乕儉 僆儗儞僕


僽儗僀償巜婗姱梡帋尡婡(俠俹)
僪儗僀僋僴僂儕儞僌,           彫價乕儉 僆儗儞僕
俧俶僽儗僀僪,                 怳傞晲婍撍寕 -.bmp 巃寕
俧俶價乕儉儅僔儞僈儞,         僯乕僪儖儗乕僓乕楢幩 僆儗儞僕
俧俶儈僒僀儖,                 彫宆儈僒僀儖 2
俧俶僉儍僲儞,                 俀楢彫價乕儉 僆儗儞僕
僩儔僀僷僯僢僔儍乕(弨旛),     -
僩儔僀僷僯僢僔儍乕(峌寕),     棻巕廤拞 僆儗儞僕 懳徾儐僯僢僩俬俢;拞價乕儉 僆儗儞僕
僩儔僀僷僯僢僔儍乕(柦拞),     拞價乕儉 僆儗儞僕
僩儔儞僓儉敪摦(弨旛),         僼僃僀僗傾僢僾


僽儗僀償堦斒梡帋尡婡
俧俶價乕儉儅僔儞僈儞,         僯乕僪儖儗乕僓乕楢幩 僆儗儞僕
俧俶價乕儉僒乕儀儖,           價乕儉僒乕儀儖 僆儗儞僕
僪儗僀僋僴僂儕儞僌,           價乕儉儔僀僼儖 僆儗儞僕 EFFECT_G00_DrakeHowling.bmp
俧俶儈僒僀儖,                 彫宆儈僒僀儖 2
俧俶僉儍僲儞,                 俀楢彫價乕儉 僆儗儞僕
僩儔僀僷僯僢僔儍乕(弨旛),     -
僩儔僀僷僯僢僔儍乕(峌寕),     棻巕廤拞 僆儗儞僕 懳徾儐僯僢僩俬俢;拞價乕儉 僆儗儞僕
僩儔僀僷僯僢僔儍乕(柦拞),     拞價乕儉 僆儗儞僕
僩儔儞僓儉敪摦(弨旛),         曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,曄宍夋憸),2));僼僃僀僗傾僢僾
僩儔儞僓儉敪摦(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉曄宍夋憸),2)) Charge.wav;_
怳傞晲婍撍寕 -.bmp;_
僯乕僪儖儗乕僓乕楢幩 僆儗儞僕;1;彫價乕儉 僆儗儞僕;1;俀楢彫價乕儉 僆儗儞僕;1;彫宆儈僒僀儖 2
僩儔儞僓儉敪摦(柦拞),_
僯乕僪儖儗乕僓乕楢幩 僆儗儞僕;1;彫價乕儉 僆儗儞僕;1;俀楢彫價乕儉 僆儗儞僕;1;楢懕敋敪 10;3;_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) 懳徾儐僯僢僩俬俢;3;_
@愴摤傾僯儊_價乕儉儔僀僼儖峌寕 僆儗儞僕 EFFECT_G00_DrakeHowling(TRANS-AM).bmp;@愴摤傾僯儊_價乕儉儔僀僼儖峌寕 僆儗儞僕 EFFECT_G00_DrakeHowling(TRANS-AM).bmp;_
價乕儉儔僀僼儖 僆儗儞僕;價乕儉儔僀僼儖 僆儗儞僕;2;_
@愴摤傾僯儊_棻巕廤拞弨旛 僆儗儞僕;_
@愴摤傾僯儊_戝價乕儉峌寕 僆儗儞僕;3;戝價乕儉 僆儗儞僕


僽儗僀償堦斒梡帋尡婡(俠俹)
僪儗僀僋僴僂儕儞僌,           彫價乕儉 僆儗儞僕
俧俶僽儗僀僪,                 怳傞晲婍撍寕 -.bmp 巃寕
俧俶價乕儉儅僔儞僈儞,         僯乕僪儖儗乕僓乕楢幩 僆儗儞僕
俧俶儈僒僀儖,                 彫宆儈僒僀儖 2
俧俶僉儍僲儞,                 俀楢彫價乕儉 僆儗儞僕
僩儔僀僷僯僢僔儍乕(弨旛),     -
僩儔僀僷僯僢僔儍乕(峌寕),     棻巕廤拞 僆儗儞僕 懳徾儐僯僢僩俬俢;拞價乕儉 僆儗儞僕
僩儔僀僷僯僢僔儍乕(柦拞),     拞價乕儉 僆儗儞僕
僩儔儞僓儉敪摦(弨旛),         僼僃僀僗傾僢僾


## --- 俧俶亅倃嘩 ---
俧俶亅倃嘩
俧俶僶儖僇儞,                 僯乕僪儖儗乕僓乕楢幩 僆儗儞僕
俧俶僋儘乕,                   懪撍
俧俶價乕儉僒乕儀儖,           價乕儉僒乕儀儖 僆儗儞僕
俧俶價乕儉儔僀僼儖,           價乕儉儔僀僼儖 僆儗儞僕
俧俶儘儞僌價乕儉儔僀僼儖,     價乕儉儔僀僼儖 僆儗儞僕 Weapon\EFFECT_AntiMaterialRifle01.bmp 64
俧俶僶僗僞乕僜乕僪,           戝寱
俶俧俶僶僘乕僇(弨旛),         廵寕晲婍 Weapon\EFFECT_SFLauncher01.bmp 32 Bullet\EFFECT_LightBullet(Orange)01.bmp 32 擇挌対廵
俶俧俶僶僘乕僇(峌寕),         廵寕晲婍 Weapon\EFFECT_SFLauncher01.bmp 32 Bullet\EFFECT_LightBullet(Orange)01.bmp 32 擇挌対廵 Beam.wav
俶俧俶僶僘乕僇(柦拞),         楢懕敋敪 2
僩儔儞僓儉敪摦(峌寕),_
曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,懳徾儐僯僢僩俬俢,摿庩擻椡僨乕僞,僩儔儞僓儉夋憸),2)) Charge.wav;3;_
摟柧壔 懳徾儐僯僢僩俬俢 斀塮;_
怳傞晲婍撍寕 -.bmp;_
摟柧壔 懳徾儐僯僢僩俬俢 夝彍 斀塮;_
價乕儉儔僀僼儖 僆儗儞僕;價乕儉儔僀僼儖 僆儗儞僕
僩儔儞僓儉敪摦(柦拞),_
價乕儉儔僀僼儖 僆儗儞僕;價乕儉儔僀僼儖 僆儗儞僕;3;_
戝寱撍寕;3;_
@愴摤傾僯儊_廵寕晲婍峌寕 Weapon\EFFECT_SFLauncher01.bmp 32 Bullet\EFFECT_LightBullet(Orange)01.bmp 32 擇挌対廵 Beam.wav;3;_
楢懕敋敪 2


## --- 僈僨儔乕僓 ---
僈僨儔乕僓
俧俶價乕儉僈儞(弨旛),         -
俧俶價乕儉僈儞(峌寕),         俀楢彫價乕儉 僆儗儞僕;俀楢彫價乕儉 僆儗儞僕
俧俶價乕儉僈儞(柦拞),         奼嶶價乕儉 僆儗儞僕
俧俶儈僒僀儖,                 彫宆儈僒僀儖 20
俧俶僼傽儞僌(弨旛),           -
俧俶僼傽儞僌(峌寕),           俉倂俙倄幩弌;1;俉倂俙倄幩弌
俧俶僼傽儞僌(柦拞),           僆乕儖儗儞僕;1;曪埻價乕儉 僆儗儞僕;1;曪埻價乕儉 僆儗儞僕;1;揰棎懪 FightHit(1).wav
俧俶僽儔僗僞乕,               戝價乕儉 僆儗儞僕


## --- 僈僈僉儍僲儞 ---
僈僈僉儍僲儞
俧俶僶儖僇儞,                 撪憼僠僃乕儞僈儞 僆儗儞僕 LaserGun.wav
俧俶僉儍僲儞,                 彫價乕儉 僆儗儞僕


## --- 奜塅拡峲峴曣娡僜儗僗僞儖價乕僀儞僌(寑応斉) ---
奜塅拡峲峴曣娡僜儗僗僞儖價乕僀儞僌(寑応斉)
俧俶懳嬻寎寕梡儗乕僓乕,	      戝奼嶶價乕儉 僆儗儞僕
俧俶儗乕僓乕,                 俵俙俹價乕儉 僆儗儞僕


### 俤俴俽 ----------------------------------------------------------------------

## --- 俤俴俽俧俶亅倃嘩 ---
俤俴俽俧俶亅倃嘩
俧俶價乕儉僒乕儀儖,           價乕儉僒乕儀儖 僷乕僾儖
俧俶價乕儉儔僀僼儖,           價乕儉儔僀僼儖 僷乕僾儖
俧俶儘儞僌價乕儉儔僀僼儖,     價乕儉儔僀僼儖 僷乕僾儖 Weapon\EFFECT_AntiMaterialRifle01.bmp 64
俧俶僶僗僞乕僜乕僪,           戝寱
俶俧俶僶僘乕僇(弨旛),         廵寕晲婍 Weapon\EFFECT_SFLauncher01.bmp 32 Bullet\EFFECT_LightBullet(Purple)01.bmp 32 擇挌対廵
俶俧俶僶僘乕僇(峌寕),         廵寕晲婍 Weapon\EFFECT_SFLauncher01.bmp 32 Bullet\EFFECT_LightBullet(Purple)01.bmp 32 擇挌対廵 Beam.wav
俶俧俶僶僘乕僇(柦拞),         楢懕敋敪 2


## --- 俤俴俽僟僽儖僆乕儔僀僓乕 ---
俤俴俽僟僽儖僆乕儔僀僓乕
俧俶價乕儉僟僈乕,             搳澅晲婍 BeamWeapon\EFFECT_BeamKnifeT(Purple)01.bmp
俧俶價乕儉僒乕儀儖,           價乕儉僒乕儀儖 僷乕僾儖
俧俶僜乕僪嘨丒儔僀僼儖,       價乕儉儔僀僼儖 僷乕僾儖 Weapon\EFFECT_NewSubMachineGun01.bmp
俧俶僜乕僪嘨丒儔僀僼儖(夝愢), $(儐僯僢僩)偼俧俶僜乕僪嘨丒儔僀僼儖儌乕僪偱峌寕傪偐偗偨丅
俧俶僜乕僪嘨(弨旛),           僇僞乕儖
俧俶僜乕僪嘨(峌寕),           僇僞乕儖撍寕
俧俶僜乕僪嘨(柦拞),           戝巃寕 僌儕乕儞
俧俶僜乕僪嘨(柦拞),           墶戝巃寕 僌儕乕儞
俧俶僜乕僪嘨(柦拞),           搨抾妱傝 僌儕乕儞
俧俶僜乕僪嘨(柦拞),           怳傝忋偘戝巃寕 僌儕乕儞
俧俶儅僀僋儘儈僒僀儖,         彫宆儈僒僀儖 3
俧俶價乕儉儅僔儞僈儞,         俀楢彫價乕儉 僷乕僾儖


## --- 俤俴俽僈僨儔乕僓 ---
僈僨儔乕僓
俧俶價乕儉僈儞(弨旛),         -
俧俶價乕儉僈儞(峌寕),         俀楢彫價乕儉 僷乕僾儖;俀楢彫價乕儉 僷乕僾儖
俧俶價乕儉僈儞(柦拞),         奼嶶價乕儉 僷乕僾儖
俧俶儈僒僀儖,                 彫宆儈僒僀儖 20
俧俶僼傽儞僌(弨旛),           -
俧俶僼傽儞僌(峌寕),           俉倂俙倄幩弌;1;俉倂俙倄幩弌
俧俶僼傽儞僌(柦拞),           僆乕儖儗儞僕;1;曪埻價乕儉 僷乕僾儖;1;曪埻價乕儉 僷乕僾儖;1;揰棎懪 FightHit(1).wav
俧俶僽儔僗僞乕,               戝價乕儉 僷乕僾儖


俤俴俽
峌寕柍岠壔(俧俶僼傿乕儖僪),   僶儕傾 BeamCoat.wav 俧俶僼傿乕儖僪 僷乕僾儖
怤怘(弨旛),                   -
怤怘(峌寕),                   -
怤怘(柦拞),                   媧廂 儂儚僀僩
愙怗(弨旛),                   -
愙怗(峌寕),                   怳傞晲婍撍寕 -.bmp
愙怗(柦拞),                   媧廂 儂儚僀僩
俤俴俽偺孮傟(弨旛),           -
俤俴俽偺孮傟(峌寕),           僯乕僪儖楢幩 Missile(8Shot).wav
俤俴俽偺孮傟(柦拞),           棎懪 Explode(High).wav;楢懕敋敪 10
俤俴俽曻弌(弨旛),             -
俤俴俽曻弌(峌寕),             僯乕僪儖楢幩 Missile(8Shot).wav
俤俴俽曻弌(柦拞),             棎懪 Explode(High).wav;楢懕敋敪 5


### 偍傑偗 ----------------------------------------------------------------------

## --- 傾儖償傽僩乕儗丒傾儖償傽傾儘儞 ---
傾儖償傽僩乕儗(寑応斉)
俧俶價乕儉僈儞,             奼嶶價乕儉 僀僄儘乕
戝宆僋儘乕,                 捾寕
俧俶價乕儉儔僀僼儖,         俀楢彫價乕儉 僀僄儘乕
戝宆俧俶僼傽儞僌(峌寕),     俇倂俙倄幩弌
戝宆俧俶僼傽儞僌(柦拞),     曪埻價乕儉 僀僄儘乕
戝宆俧俶僉儍僲儞,           戝價乕儉 僀僄儘乕


傾儖償傽傾儘儞(寑応斉)
俧俶價乕儉僒乕儀儖,         價乕儉僒乕儀儖 僀僄儘乕
俧俶價乕儉儔僀僼儖,         價乕儉儔僀僼儖 僀僄儘乕
埑弅棻巕價乕儉朇,           拞價乕儉 僀僄儘乕



### 斈梡 ----------------------------------------------------------------------
俵俽(侽侽)
峌寕柍岠壔(俧俶僼傿乕儖僪), 僶儕傾 BeamCoat.wav 俧俶僼傿乕儖僪 僌儕乕儞
僔乕儖僪杊屼(僨傿僼僃儞僗儘僢僪), 拞怱夞揮晲婍杊屼 僨傿僼僃儞僗儘僢僪 SlideWeapon\EFFECT_SlideSpear02.bmp 32
僩儔儞僓儉敪摦(弨旛),       僼僃僀僗傾僢僾
僩儔儞僓儉敪摦(夝愢),       $(儐僯僢僩)偼僩儔儞僓儉傪敪摦偟丄捠忢偺嶰攞埲忋偺惈擻偱峌寕傪偐偗偨丅
俶俧俶僶僘乕僇(弨旛),       價乕儉儔儞僠儍乕 Weapon\EFFECT_SFLauncher01.bmp
俶俧俶僶僘乕僇(峌寕),       廵寕晲婍 Weapon\EFFECT_SFLauncher01.bmp 32 Bullet\EFFECT_LightBullet(Orange)01.bmp 32 Beam.wav
俶俧俶僶僘乕僇(柦拞),       敋敪
俧俶價乕儉僒乕儀儖,     丂丂價乕儉僒乕儀儖 僺儞僋
20mm婡廵,                   僶儖僇儞
儕僯傾儔僀僼儖懍幩,         儗乕僓乕儅僔儞僈儞 儂儚僀僩 Weapon\EFFECT_LaserMachineGun01.bmp 32
儈僒僀儖,                   彫宆儈僒僀儖 3
怴宆儕僯傾儔僀僼儖,         價乕儉儔僀僼儖 儂儚僀僩 Weapon\EFFECT_LaserMachineGun01.bmp
僩儔僀僨儞僩僗僩儔僀僇乕,   價乕儉儔僀僼儖 儂儚僀僩 Weapon\EFFECT_LaserMachineGun01.bmp
僜僯僢僋僽儗僀僪,           僫僀僼撍寕
僾儔僘儅僜乕僪(弨旛),       價乕儉僒乕儀儖 儂儚僀僩
僾儔僘儅僜乕僪(峌寕),       巃寕
僾儔僘儅僜乕僪(柦拞),       巃寕
僔乕儖僪杊屼,               僗儌乕儖僔乕儖僪
60mm儕僯傾儔僀僼儖,         儗乕僓乕儅僔儞僈儞 儂儚僀僩 Weapon\EFFECT_LaserMachineGun01.bmp
200mm儕僯傾儔僀僼儖,        價乕儉儔僀僼儖 儂儚僀僩 Weapon\EFFECT_LaserMachineGun01.bmp
儘働僢僩儔儞僠儍乕,         儈僒僀儖
200mm儕僯傾僉儍僲儞,        僉儍僲儞朇
儕僯傾僉儍僲儞,             儗乕儖僉儍僲儞
儕僯傾儔僀僼儖,             價乕儉儔僀僼儖 儂儚僀僩 Weapon\EFFECT_LaserMachineGun01.bmp
30mm婡廵,                   僶儖僇儞
僇乕儃儞僽儗僀僪(弨旛),     椉恘晙
僇乕儃儞僽儗僀僪(峌寕),     巃寕
200mm25岥宎挿妸峯朇,        懳暔儔僀僼儖 晲婍夋憸=僠僃乕儞僈儞
300mm25岥宎挿妸峯朇,        僉儍僲儞朇
僇乕儃儞儚僀儎乕(峌寕),     幚抏敪幩 Hand\EFFECT_Punch(Black)10.bmp - Cannon.wav - - 巆憸 桳慄
僇乕儃儞儚僀儎乕(柦拞),     懪寕 - Slash(4).wav
僇乕儃儞僗僺傾(弨旛),       椉恘晙
僇乕儃儞僗僺傾(峌寕),       巃寕
暃朇,                       廳婡娭朇
庡朇,                       僉儍僲儞朇
敋寕,                       搳壓敋抏
僋儘乕,                     懪撍
嫑棆,                       僌儗僱乕僪 2
僽儗僀僪儔僀僼儖,           價乕儉儔僀僼儖 儂儚僀僩 Weapon\EFFECT_LaserMachineGun01.bmp
僌儗僱乕僪,                 僌儗僱乕僪
僾儔僘儅僼傿乕儖僪,         曻揹
媟晹僋儘乕,                 巃寕


愴娡
峌寕柍岠壔(俧俶僼傿乕儖僪), 僶儕傾 BeamCoat.wav 俧俶僼傿乕儖僪 僌儕乕儞
俧俶儈僒僀儖,               儈僒僀儖 3
戝宆俧俶僉儍僲儞,           俀楢拞價乕儉
婡廵,                       婡娭朇
儈僒僀儖,                   彫宆儈僒僀儖 4
儕僯傾僉儍僲儞,             彫價乕儉 儂儚僀僩
儗乕僓乕庡朇,               俀楢拞價乕儉 僆儗儞僕


僌儔僴儉僗儁僔儍儖壜擻婡
夞旔, 曄宍 ("Unit\" & LIndex(Info(儐僯僢僩,憡庤儐僯僢僩俬俢,摿庩擻椡僨乕僞,僌儔僴儉僗儁僔儍儖夋憸),2));摟柧壔 斀塮;夞旔
